1.0
Compatibility
Changes
š AutoExecutorMod v1.0.0 - Initial Release!
The very first version of AutoExecutorMod is officially here! This mod allows you to automate and execute multiple server commands in a single game tick.
š Features:
- Single-Tick Automation: Automatically runs all commands listed after the
{AutoExecutorMod}tag inside the.txtfiles located in yourconfig/AutoExecutorMod/script/directory. - OP Requirement: Player must have Operator (OP) permissions for the automatic execution to trigger.
- The "No" Protocol (Intentional Crash): If the user selects the "No" option during the prompt, the game is intentionally crashed by design.
š ļø Installation & Requirements:
- Fabric API: Built for Fabric 1.21.1+.
- Make sure to let the mod run once so it can automatically generate the required config folder hierarchy.
š¬ Support, Help & Community: Need help or have questions? Visit our website at cursestudio.net to join our Discord server and get instant support!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Z1gCUYuK:SNCXPmmR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Z1gCUYuK:SNCXPmmR"
}

