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1.8.0
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Automati 1.8.0 — The 3D Wrench Update
The Engineer's Wrench has been to the machine shop and came back with a third dimension.
Changed
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The Engineer's Wrench is now a true 3D model. Copper grip with wrapped banding, steel adjustable head with fixed and sliding jaws, and a knurled worm screw — with shading baked in per face: lit tops, shadowed undersides, and worn-bright jaw surfaces where the tool actually bites.
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It's held like a tool now. Proper sword-style grip in first and third person, and the inventory icon tilts at the classic 45° tool angle.
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New crafting recipe to match the new materials: 2 iron ingots (the jaws)
- 3 copper ingots (handle and worm screw), arranged in the shape of the wrench itself. The old copper-jawed recipe is retired.
Notes
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No functional changes — severing, joint-clicking, and lockstep cable logic all behave exactly as in 1.7.x.
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Model source (.bbmodel) is included in the repo for tinkerers.
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This update definitely wasn't me being ADHD hyperfocused on the Engineer's Wrench model.
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:msjyTfNc:pOObNVUM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:msjyTfNc:pOObNVUM"
}

