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0.5.0-unofficial.36+26.2
Compatibility
Required content
Changes
Fix parked cars appearing below newly loaded or changed terrain without moving the car. Refresh local terrain displacement after block/chunk/view and frame/wheel changes while preserving remote-driver authority.
Skip already-resolved collision intersections and unnecessary support queries. No movement-packet or saved fuel/NBT format change.
For Pumps & Pistons, use the matching 1.10.1 core and Automobility integration for your Minecraft version. Momentum .10 remains supported. Roadworks is not included or required.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:B6d5S1wQ:x3KzLznK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:B6d5S1wQ:x3KzLznK"
}

