Tags
Creators
Details
1.13
Compatibility
Required content
Changes
NOTE: This version requires backported-attr, a mod created for this that Modrinth hasn't reviewed yet.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LitgU0gE:ajWGBdPT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LitgU0gE:ajWGBdPT"
}

