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Creators
Details
All versions
0.5.0-mod
Release
0.5.0 - Crunchy Toasts2 weeks ago 2,293
Compatibility
Minecraft: Java Edition
26.2
Platforms
Fabric
Forge
NeoForge
Quilt
Supported environments
Server-side
Singleplayer
Changes
📝Developer Notes
- Before updating, It is highly recommended to delete the folder .minecraft/saves/YourWorld/dimensions/xwe <-- this. It will free up a lot of your disk space.
⚙️Technical
- Added "fixliquid {r:*}" command - Levels the entire volume of liquid within a complex-shaped container to the same height.
- Added "sphere {r:}" command. Alias - "sph {r:}" - Creates spheres out of the material held in your main hand. Accepts decimal radius values.
- Added "cylinder" {r:,h:} command. Alias - "cyl {r:,h:}" - Creates cylinder of the material in your main hand. The "h" value is height. Accepts decimal radius values.
- Added "paste" command - which is an alias for "paste.replace"
- Added alias "ch" for command "clearhistory"
- Added alias "rpn" for command "replacenear"
- Commands Fill, Cut, and Walls now support buffer-snapshoting (run x2 faster)
- All commands have been fully migrated to the "smart" chunk loading system and now support operations exceeding 256 chunks in size.
- Command "version" (Alias "v") now also returns time, data version, and guesses a game version.
- Dimensions:
- Removed dimension "buffer"
- Dimensions "limbo/overworld", "limbo/the_end", "limbo/the_nether", "noise/perlin_0-3" now share the folder "cache" and can be deleted any time to free up some disk space.
- All the "perlin_0-3" dimensions now share a new subfolder "cache/noise/perlin"
- Added dimensions "history", "data", "schematics/saved", "schematics/exported", "cache/temp"
- Because of the fact, history is stored in a separate dimension now, you can delete it to clear history without loosing your saved multi-hotbar and some other data
- All the debug logs now return local time
- Toasts have been added for some of the missing commands.
- Instead of the single "Region not loaded" error message that appeared in any ambiguous situation, there are now several errors displayed as toasts:
- Axis Works Only in Creative mode.
- Too Many Players.
- Version Denied.
- Rejoin to Complete Installation.
- Another Task is Still Running.
- Missing 1st Region Corner.
- Missing 2nd Region Corner.
- Region is Too Big.
- Region verification now uses a json predicate instead of a macro.
- Removed even more legacy PNGs and custom font links.
👁️Visual
- Axis resourcepack was renamed from "Axis WorldEditor" to "Axis Resourcepack", to match "Axis Datapack"
- Loading bar is now HD too
- The texture resolution of region corners has been increased.
- Most fonts have been de-shadowed so the text looks clearer
- Chat-menu visuals have been slightly tweaked
- Spacing between chat-menu buttons has been unified
🛠️Fixes
- Error toasts were never displayed.
- Fixed the display of all toasts that were broken in the previous version, as promised.
- "Vertical Divider" UI element wasn't pixel-perfectly aligned.
- Using any of the Rotate or Flip commands cleared the selection area.
- Commands using temporary region markers would return a buffer-saving error if they intersected the world border (now they correctly shift inside the border and execute without error).
- Clearing the history caused two chat menus to appear stacked one above the other.
- After using the "freerotate" command, the region's visual bounding box shifted.
- Some commands still used the legacy forceload system, so trying to operate a region bigger than 256 chunks caused a silent error
- Some commands didn't un-load the forceloaded area in a technical dimension, causing a slight memory leak, until the next command was used.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mmDrugUv:nga3m4vp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mmDrugUv:nga3m4vp"
}

