Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.x
1.19.2–1.19.4
1.18.2
1.17.1
1.16.5
1.15.2
Platforms
Supported environments
Details
Licensed MIT
Published 3 years ago
Updated 4 days ago
Changelog
v3.0.28
Changes
- Added Root-level actions that apply to all controllers on an animator.
- Added Controller-level actions that only apply to the controller you want it to.
- Added new AzPlayBehaviors:
- FREEZE_ON_FRAME
- This behavior locks the animation controller's timer to a defined tick value, effectively "freezing" the animation at a specific frame.
- REPEAT_X_TIMES
- This behavior repeats the animation X times.
- FREEZE_ON_FRAME
- Changes to AzAnimator to add support for stopping the animation timer.
- Made AzEntityModelRenderer provider and rendererPipeline protected from private.
- Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.
Fixes
- Fixed an issue AzCommand.create() would apply settings to ALL controllers; this is now only on the controller you provide the name for.
- Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.
- Band-aid fixed a crash with AzBlockandItemLayer crashing when the entity is glowing. Item rendering is now just skipped to avoid crashing.
Files
Metadata
Release channel
ReleaseVersion number
3.0.28Loaders
Game versions
1.21.1Downloads
1507Publication date
September 17, 2025 at 10:13 PMPublisher

AzureDoom
Owner