1.1.2
Compatibility
Changes
Balanced Combat
Balanced Combat is a vanilla-friendly combat rebalance for Minecraft 1.20.1.
The goal of this mod is simple: improve combat without changing what makes Minecraft feel like Minecraft. Every change is small, carefully tested, and designed to make each weapon more useful while keeping the original gameplay style.
Features
- ⚔️ Better weapon balance
- 🪓 More meaningful axe vs. shield gameplay
- 🛡️ Less overpowered shields
- 🏹 Improved ranged combat balance
- 🎯 More distinct crossbow role
- 🔱 Better trident balance
- ✅ Rebalanced mace attack speed and Wind Burst.
Designed for Vanilla Players
Balanced Combat doesn't replace Minecraft's combat system. Instead, it fine-tunes it with small adjustments to attack speeds, shields, ranged weapons, and overall balance.
Whether you're playing survival, PvP, or multiplayer with friends, the combat feels more fair while staying true to vanilla Minecraft.
Supported Version
- Minecraft 1.21.4
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uMYZaK55:P1Goc2Y4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uMYZaK55:P1Goc2Y4"
}
