
Balanced Hardcore
Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed. BMH is the perfect middle ground between normal Minecraft and hardcore Minecraft.
Tags
Creators
Details
1.20.2-1.8.0
Compatibility
Changes
BMH now runs on Minecraft 26.1, it has a config screen, and a star reading always shows the way back to the world spawn.
Added
- A star reading now always draws a line toward the world spawn, the first place of your world. It has no name, and its line is a little lighter than the lines of your points. It works with no point at all, and it does not count toward the limit of points.
- Sneak and use the Navigator's Amulet anywhere that is not a bed or a lodestone: a list shows your points, with a Remove button on each. You can now remove a point whose bed or lodestone is gone.
- BMH now has a config screen. Open it from the Config button of BMH in the mods list (Forge, NeoForge) or in Mod Menu (Fabric). It changes the respawn distances and the number of points on the Navigator's Amulet. The screen changes the config file of your game, so it applies to your singleplayer worlds and to the worlds you open to LAN. A server still uses its own config file.
- BMH now runs on Minecraft 26.1 (Forge, Fabric and NeoForge).



Changed
- On Minecraft 26.1, the BMH game rules have new names, in the style of the 26.1 game rules: bmh:random_death_spawn_point, bmh:display_text_on_respawn, bmh:food_and_health_regen_on_wake_up, bmh:only_carry_one_eternal_item_type, bmh:damage_eternal_item_when_dead and bmh:remove_coordinates_in_survival. A world from an older Minecraft version keeps the values of these rules.
- On Minecraft 26.1, the Eternal Bundle shows its contents in the new vanilla bundle tooltip.
- On Minecraft 26.1, the Eternal Axe scrapes copper golems, like every axe.
- With no named point, a star reading no longer points to your respawn bed. It points to the world spawn.
Fixed
- With some mods together (Easy Anvils and Stackables), the anvil kept the Eternal Item in the left slot after you took the result. You got a free copy. Now the item always leaves the left slot.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dc7VO9FK:u5lS70Rr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dc7VO9FK:u5lS70Rr"
}
