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Minecraft: Java Edition
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Changelog
PATCH: coding optimized for flask's and removed unnecessary lines of code
FLASK:
UNIVERSAL: -every flask now can be affected by enchantments that goes for projectiles as well! -projectile flask's now get affected by the players current strength (aka tools or anything that buffs damage) -bane of arthropods now works (yes this was a real) -fixed player damage not caculating properly for some flask's
-Cinder -Frost -HamGuillotine -Hydro increased melee range when in used
-BlazeDisc reworked animations and model
blazed disc will face the right way when summoned
nerfed the speed of the projectile
nerfed the cooldown of the projectile
-Diamond Cutter nerfed the cooldown of the projectile
-Heartcruncher added penalty for having absorption hearts 2 damage is applied to the player for every hit (4 if the player uses a shield)
added new particle indicator for damaged absorption hearts
FLASK GRENADES:
-UberRing reduce the number of rings spawning from 10 to 7
-ChorusCataclysm increased teleport randomness from 10x10 to 25x25 (have fun) no longer can be reflected by bubble barrier :)
VIALS:
Universal: -all vials that can stand guard need the player to be sneaking to activate now (to prevent accidental inputs)


