Tags
Creators
Details
Licensed ARR
Published 4 months ago
All versions
0.1.1-1.21.1-fabric
Beta
0.1.1-1.21.1-fabric2 months ago 119
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
0.1.1 - 1.21.1
- Update to Spell Engine Version 1.9.*
- [IMPORTANT] This mod is still in beta, so sound effects and visuals might be missing
- Nerfed Armies Paeon Damage multiplier
- Added "Ranged Weapon API" as a new dependency!
- Fixed issues with the Hat-Armor Models conflicting with the player's head model
- Improved some Player Animations
- Moved the custom SpellThief Impact to the More RPG Library Mod
- Added a new Luthier Villager, that sells Bard Equipment (Thx Florian for the Villager-Texture)
- Added new Structures that get injected in villages "Pub's" (Thx Florian for the Buildings)
- Heavily Improved the Custom SpellThief Impact for the SpellThief Lute and moved it to the more rpg lib
- 3x new Spells per Tier (Spell Expansion)
- T2 Vicious Mockery > Single Target Debuff, Damage and Taunt
- T3 Wardens Paean > Single Target: 1.Allies or the Caster are protected from the next „effect_amplifier_amount“ applied harmful effects 2. The Enemies next „effect_amplifier_amount“ beneficial effects get removed
- T4 Crescendo > A piercing projectile that stuns and damages all hit enemies and increases incoming damage
- Common Lutes & Lyres can choose 1 Song of 2x Instrument Signature Songs (Weapon Skills)
- Rare Lutes & Lyres (T5 Weapons > Arsenal & LNE) can 1 Song from their own signature Song (Weapon Skill) + the instrument signature Weapon Songs
- New Weapon Type: The Harp Crossbow
- They shoot two extra arrows, and provide arcane and healing spell power
- They're similar to the Archers Rapid Crossbow, pull a little bit slower and also have a 20% damage penalty because of the extra arrows and spell power
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kL7Bjgmw:G5waCsKP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kL7Bjgmw:G5waCsKP"
}

