Tags
Creators
Details
1.5
Compatibility
Changes
Changes
Computer:
Shop:
There is a shop in the computer now, you dont need signal or anything (yet) but still, you can download Shop (the items) and Moneymine, the PC Version, the scripts are still same
Moneymine:
There is now a Moneymine app, yaay... It shows your current money, and it also shows a "Mine" button, made in the MCreator editor
Settings:
There is a reset button, also made in the MCreator picture editor,
if you have signal and the shop on your phone, there is a small button that tells you your coords (not tested)
Signal
Effect:
There is now a custom effect, when you are close to the Signal block, for 3 minutes you get the Signal effect.
Now with this effect, you can access the shop in your phone, (without signal you cant), this doesnt apply for the computer as said yet
Potion:
There is a potion for the signal effect, it just gives you the signal effect also for 3 minutes, its not craftable yet
Achivements
Cooler Workbench
This is a block i wanted to create, but i discontinued it... you can get it with the /give command
You can get this once you have 1 - 64 in your inventory
Computer
Pretty self explanatory, if you have 1 - 1 of computer in your inventory, you get this achivement.
Signal Block
You can get this achivement from placing a Signal Block...
Small stuff..
Metal Slab
There is now a Metal Slab, you can only get it from a stonecutter
Computer Screen
Being crafted by the general screen...
Recipes:
Just some small recipes for computers and the computer screen
Notes:
Made still in MCreator if you read all of this Crazy how this is such a big mod (for me) Made this a Release and not a beta anymore lol There is no such thing as "Break Computer" luckily
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QrTsqKdG:bjUPKBee"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QrTsqKdG:bjUPKBee"
}

