All versions
1.2.0
Beta
Pet Rabbit 1.2.04 months ago 33
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
PetRabbit 1.2.0 Changelog π°
Compared to 1.1.0, here are the main updates:
Added β¨
- Added independent pet bunny entities: white bunny and black bunny π€π€
- Added white bunny spawn egg and black bunny spawn egg π₯
- Added mod-specific creative mode inventory tab π¦
- Added natural spawning of white and black bunnies in flower forests πΈ
- Added custom bunny model, textures, and animation system π¨
- Added
zzzicon effect when sleeping π€ - Added bunny action state synchronization, including ear scratching, lying down, sleeping, ear states, etc. πΎ
- Added Chinese and English language files; item names, entity names, and tooltips automatically switch based on client language π

Changed π§
- Optimized bunny model size, ground height, and jumping behavior π¦
- Adjusted movement speed and jump distance in follow mode π
- Adjusted cautious bunny alert logic:
- Speed effect retained β‘
- Enemies are highlighted with glowing effect when entering detection range ποΈ
- Exclamation mark icon displays synchronized with skill cooldown β
- Adjusted idle state logic:
- Gentle bunnies lie down after a period of time, then enter sleep π΄
- Cautious bunnies take longer to lie down and sleep β°
- When sleeping, bunnies won't look at players, won't show exclamation marks, and won't grant effects π
- Tamed bunnies can now be healed with carrots or dandelions π₯πΌ
Fixed π
- Fixed bunnies continuing to attack enemies even after player moves away in attack mode βοΈ
- Fixed some known bugs π¨
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:o7h5jZ8q:iayIZ0ar"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:o7h5jZ8q:iayIZ0ar"
}

