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Minecraft: Java Edition
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Details
BedlamCore
bedwars that feels finished — GUI-first setup, one jar from Spigot 1.8.8 to Paper 26.2. 100% free, no license key.
Solo · Doubles · Trios · Quads · Compass-driven setup · 148 cosmetics · 10 leaderboards · YAML / SQLite / MySQL
Active beta — every release is tested on Spigot/Paper 1.8.8 → 26.2, but you may still hit rough edges. Found a bug? Report it on GitHub Issues and our team ready to get it fixed.
Build your lobby and arenas with a hotbar compass, players queue on NPCs, and matches run with a lobby scoreboard, item shop, team forge, upgrades and traps, cosmetics, and an optional end-game dragon phase. One jar runs Solo, Doubles, Trios, and Quads across every supported version. Set it up in-game — there is no config file to hand-edit before you can play, and no license key to buy or activate.
Independent project. Not affiliated with Hypixel, Mojang, or Microsoft.
Game modes
- Solo — 1 player per team
- Doubles — 2 per team
- Trios — 6 teams of 3
- Quads — 8 teams of 4
Each mode has its own queue NPCs, quick-join, per-mode stats, and leaderboard tabs.
In-game setup — no config editing
- Hotbar compass opens Lobby Setup and Game World Setup
- Transactional drafts — Apply writes to disk, Cancel discards
- Create a Solo / Doubles / Trios / Quads void world, use a bundled template, or Import Map a folder world
- Place spawns, beds, forges, shops, chests, and diamond/emerald generators in-world
- A pristine world snapshot is restored between matches
Bundled templates: bedwars-e2560 and Chained (a 4-island map, playable as Trios or Quads).
Core gameplay
- Item Shop with Quick Buy and Blocks / Melee / Armor / Ranged / Potions / Utility categories
- Upgrades and Traps GUI — Sharpened Swords, Reinforced Armor, Maniac Miner, Iron Forge, Heal Pool, Cushioned Boots, Counter-Offensive, Magic Milk
- Team forge with pooled iron and gold (levels 1–4) and rare diamond/emerald drops from level 2
- Tiered diamond and emerald generators (three tiers) with a ground-item cap
- Bridge Egg, Dream Defender, Pop-up Tower, Fireball, Ender Pearl, TNT, Magic Milk, and more
- Punch-to-deposit team chests
- Soft spectate (adventure + flight + invisibility, not SPECTATOR gamemode) so it works on 1.8
- Final Kill detection, kill feed, match rewards, a win effect, and a Play Again button
- End-game dragon phase — once every bed is gone and teams still contend, Ender Dragons spawn and hunt survivors so a bedless stalemate is forced to a finish (configurable, can be turned off)
Cosmetics — 9 categories, 148 items
| Category | Count |
|---|---|
| Kill Messages | 29 |
| Kill Effects | 4 |
| Win Effects | 20 |
| Wood Skins | 9 |
| Final Kill Effects | 8 |
| Prestige | 8 |
| Projectile Trails | 10 |
| Bed Destroys | 10 |
| Shopkeeper Skins | 50 |
Earned with tokens and equipped from the lobby Cosmetics NPC. Every cosmetic is defined in config.yml and can be renamed, repriced, or extended.
Progression, leaderboards & economy
- Tokens, XP, and levels tracked per player; tokens buy cosmetics, XP drives your level
- 10 leaderboards: Wins, Kills, Final Kills, Beds Broken, Winstreak, KDR, FKDR, Level, XP, Tokens
- Hypixel-style floating lobby board plus a
/leaderboardGUI and chat rankings, with Solo/Doubles tabs - Storage: YAML by default (nothing to set up), or SQLite / MySQL (
storage.backend, drivers bundled); migrate with/bc storage migrate <sqlite|mysql> - PlaceholderAPI support —
%bedlamcore_level%,%bedlamcore_tokens%, KDR/FKDR, per-mode stats, live player counts, and more (optional)
Parties & NPCs
- Built-in party system —
/party invite, queue together onto the same team, dedicated party chat (/pc); can bridge BungeeParties / Party and Friends - Reconnect grace — your bed and team slot are held for 60s after a disconnect; return with
/rejoin - Built-in packet queue NPCs (real player models), with Citizens picked up automatically when installed — Citizens is not required
- Profile NPC (stats GUI) and Cosmetics NPC (token shop)
Setup (in-game, no config editing)
- Drop
BedlamCore-0.10.92.jarintoplugins/and start the server. No key, no config to edit. - Op yourself and open the hotbar compass → Lobby Setup: set the spawn, place the queue / Profile / Cosmetics NPCs, then Apply.
- Compass → Game World Setup: create a Solo / Doubles / Trios / Quads world (or use a template / import a folder), place spawns, beds, forges, shops, chests, and generators, run
/bc spawnbuildfor the waiting area, then Apply. - Players queue on the NPCs. For solo testing use
/bedlam forcestart.
Commands
| Command | Aliases | What it does |
|---|---|---|
/bedlam |
/bc |
menu · solo · doubles · trios · quads · leave · spawnbuild · forcestart · reload · token · xp · storage migrate |
/leave |
Leave the current match | |
/rejoin |
/rj |
Rejoin a match you disconnected from within the grace window |
/party |
/p |
Create / invite / accept / kick / promote / warp / disband |
/pc |
Party chat (no args toggles it) | |
/leaderboard |
/lb, /top |
View the Bed Wars leaderboards |
Primary UX is the setup compass + lobby NPCs; commands are fallbacks and admin tools.
Requirements
- Spigot or Paper — one jar, no version-specific builds. Tested on 26.2, 1.20, 1.16, 1.12, and 1.8.8.
- Java 8 or newer (Java 8 bytecode).
- No license key, no online check — this is the free edition. It runs fully offline.
- Optional: Citizens (nicer NPC bodies), PlaceholderAPI (placeholders), MySQL (only if you choose the MySQL backend).
Free vs BedLamCore Premium
BedlamCore (this page) is free and complete — all four modes, the full match loop, 148 cosmetics, 10 leaderboards, parties, and database storage. A separate paid Premium edition adds more cosmetic categories (Glyphs, Death Cries, Island Toppers, Sprays), a larger Kill Effects set, and multi-language support (English / German / Spanish / French). Everything else is in both editions — if the free edition covers you, you never need the paid one.
Support
Found a bug or need help getting set up? File an issue at github.com/IYanel-DEV/BedlamCore/issues. Include your server version and the console log around the error.
Please if you find bug or anything you have issue with report it on discord or github.com/IYanel-DEV/BedlamCore/issues our team will definitely help you


