18.0_(LIte)
Compatibility
Changes
Bedrock Stuff Update 18 (1.18.2 - 1.21.8 FG, NF, FB): The 1.12 variant will be added in a other day/week...
Config (NOT in FB 1.21.8):
Spoiler
Edited/Added:
-
Added the "Reactor Core (BS Lagacy)" config that rules the reactor core event below version 17.1 (default: false),
-
Added the "Particles when burning" config that rules the feature when a entity burning generates particles (default: false (can cause possible lags)),
-
Added the "Daylock" config that rules the "daylock" command (default: true),
-
Edited the "Reactor Core" config now rules the new (old/edited) reactor core event,
-
Re-Named the "Bedrock Stuff (Debug)" category to "Bedrock Stuff (Debug/Commands)"
Gamerules (Fabric 1.21.8 only):
Spoiler
Added:
- Legacygap:
- A replacement for the unsupported config from Bedrock Stuff for Fabric to change the Enchanted Golden Apple effect!
Blocks:
Spoiler
Added:
- Added all other ~113 Element Blocks from the Education Edition (a wish by user "EV2048" on curseforge and my own),
- (You can obtain this in the "Element Constructor" in a random output of elements)
Edited:
- Reactor Core: The Reactor Core triggers now the original "nether_spire" (Netherrack) and replaces the old room.
- (You can re-enable the old room in the configruation!) (NOT Fabric 1.21.8!)
Trivia:
- The Element Blocks are planed since i added the few other blocks in the Bedrock Stuff modification, but the system of the 1.12 makes very very awkward
Commands:
Spoiler
Added:
- /daylock:
- Makes the Day Time freeze and set the time to "noon" (6000) (can be toggled in the config)
Recipe/Tags:
Spoiler
Added:
- You can now craft the Reactor Core (a wish by user "user_m0l8eih49orgup0a" on Curseforge),
- bedrock_stuff:elements (used for a procedure),
- The "bedrock_stuff:dropaddon" tag can now drop all new blocks...
Features and co.:
Spoiler
- Added the bedrock feature when a entity burning generates particles,
- The Agent Spawn Egg texture has been changed,
- Lightly languarge fixes with the spawn eggs (Agent Spawnegg --> Spawn Agent / Agent Spawnegg --> Erschaffe Agent (and other... / und andere...))
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JFawZiqx:jlrnGTIO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JFawZiqx:jlrnGTIO"
}

