1.1
Compatibility
Changes
Version 1.1 revamped the food consumption mechanics, no longer simply depleting food items but simulating the actual process of eating. For example, the Eternal Steak from Artifacts will not be directly consumed and instead enters a cooldown period . Similarly, multi-use foods crafted via Cuisine Delight, such as Meat Fried Rice, will only deduct usage counts instead of vanishing entirely 1.1版本将食用食物的逻辑进行了完善,不再是简单粗暴的消耗食物,而是模拟玩家食用食物。 (例如,奇异饰品的永恒牛排将不会直接消耗,而是进入冷却;料理乐事做出的可多次食用的食物也只会扣除次数)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lQ58GAKg:8MiM0jT0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lQ58GAKg:8MiM0jT0"
}

