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Berserker (More RPG Classes) 1.0.6

Changelog

  • FIXES
  • Wild Rage effect gave addition instead of multiply for the Rage Attribute
  • fixed something with the Outrage damage calculation and buffed the range
  • BALANCING
  • bloody strike now adds the bleeding effect on non-undead targets
  • nerfed hunger costs of the spells
  • buffed the damage for all spells
  • buffed better combat range of raid axes
  • made raid axes attack slower but dealing more damage
  • removed the Spell Crit Chance & Spell Crit Damage from the Raid Axes and Berserker Armor
  • Buffed the armor values of Berserker Armor and gave them attack speed
  • While Soul Devourer is active, you heal yourself on killing enemies ( percentage of their may health, configurable)
  • VISUALS & ENHANCEMENT
  • Updated for Spell Engine version 0.15
  • changed Undertow to use new spell engine feature
  • walk in normal speed while casting Sacrifice Drain & Outrage
  • EnviromentZ & Frostiful Compat for my Berserker Armor
  • Crafting with fur Items now functions with tags, to add compat for other fur items
  • changed models and textures of raid axes

Files

berserker-class-mod-1.0.6.jar(419.44 KiB) Primary Download

Project members

Fichte

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID