Tags
Creators
Details
0.1.0-1.20.1
Compatibility
Changes
+ First mod version
+ Can customize whether arrows can be reflected (vanilla-ish behavior), blocked (arrow doesn't get reflected, but damage ignored), or ignored (still take damage), as well as reflect force and shield damage taken and whether the reflected arrow is a guaranteed crit. Can also just revert to completely vanilla arrow behavior.
+ Can customize whether splash potions can be reflected, blocked, or ignored, as well as reflect force and shield damage taken.
+ Can customize amount of damage taken by blocked melee attacks, and whether any of the damage is applied as thorns to the attacker. Also can configure shield damage, and whether it is constant or scaled based on the attack strength.
+ Can customize shield sound effects.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Lg2GWTTf:8MmjMetm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Lg2GWTTf:8MmjMetm"
}

