
Better Looting
Better Looting completely overhauls the item pickup mechanics in Minecraft. Instead of instantly cluttering your inventory with junk as you walk by, items are displayed in a sleek, immersive HUD. Select exactly what you want—just like in modern RPGs.
Links
Tags
Creators
Details
2.0.0
Compatibility
Changes
BetterLooting 2.0 更新日志
皮肤系统
- 新增悬窗背景皮肤功能,玩家可自由切换界面风格。
- 首发内置三款皮肤:默认风格、星露谷物语、泰拉瑞亚。
- 支持自定义皮肤,制作方法详见
config/better_looting/skins/README.txt。
新增功能
物品栏左侧列表
- 打开背包时,界面左侧同步显示掉落物列表,支持拖拽或单击拾取。
- 可在自定义配置中调整位置、尺寸与缩放。
其他功能
- 全局黑名单:黑名单中的物品将在全局范围内被屏蔽。
- 自定义界面全面升级:更美观、更流畅的交互体验。
- 第二拾取按键:新增备用拾取按键(
PICKUP_ALT),默认未绑定。 - 物品堆叠数量显示:掉落物上显示堆叠数量。
自定义配置新增项
| 配置项 | 说明 |
|---|---|
| 物品栏左侧列表开关 | 控制背包界面左侧列表的显示 |
| 物品信息预览开关 | 控制物品详情悬浮预览 |
| 过滤模式包含稀有物品 | 过滤时是否默认包含稀有物品 |
| 按键提示框开关 | 控制按键提示弹窗 |
| NEW 标记文本 | 自定义 "NEW" 标记的显示文字 |
| 动画速度 | 快 / 中 / 慢 |
| 堆叠数量显示模式 | 物品数量 / 堆叠组数 / 关闭 |
| 拾取拦截策略 | 智能兼容 / 始终拦截 |
兼容性与 Bug 修复
- 修复了与精妙背包等模组的磁铁/拾取类功能冲突,拾取逻辑默认兼容第三方模组,可在设置中调整。
- 修复了机械动力部分场景下,合并功能导致机器失效或效率降低的问题。
BetterLooting 2.0 Changelog
Skin System
- Added hover window background skins — freely switch between UI styles.
- Three built-in skins: Default, Stardew Valley, Terraria.
- Custom skins supported — see
config/better_looting/skins/README.txtfor instructions.
New Features
Inventory Sidebar
- When opening the inventory, a drop list now appears on the left side. Drag or click to loot items directly.
- Position, size, and scale are configurable.
Other Features
- Global Blacklist: Blacklisted items are now filtered everywhere.
- Revamped Customization UI: Smoother and more polished.
- Secondary Pickup Key: Added
PICKUP_ALTkeybind (unbound by default). - Stack Count Display: Stack sizes are shown on dropped items.
New Config Options
| Option | Description |
|---|---|
| Inventory Sidebar Toggle | Show/hide the left-side drop list in inventory |
| Item Tooltip Preview Toggle | Show/hide item info on hover |
| Include Rare Items in Filter | Whether filtering includes rare items by default |
| Key Hint Overlay Toggle | Show/hide keybinding hints |
| NEW Badge Text | Customize the "NEW" label text |
| Animation Speed | Fast / Normal / Slow |
| Stack Display Mode | Item Count / Stack Groups / Off |
| Pickup Interception Strategy | Smart Compat / Always Intercept |
Compatibility & Bug Fixes
- Fixed conflicts with magnet/pickup features from mods like Sophisticated Backpacks — pickup logic now defaults to third-party compatibility, adjustable in settings.
- Fixed Create mod issues where merge logic caused machine failures or efficiency loss in certain scenarios.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VnAmlDaU:hDNlaNmm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VnAmlDaU:hDNlaNmm"
}
