Tags
Creators
Details
Licensed CC-BY-4.0
Published 3 years ago
Updated 3 years ago
All versions
4.AABBBbbbbbb
Release
4.AABBBbbbbbb3 years ago 92
Compatibility
Minecraft: Java Edition
1.5.2
Platform
Risugami's ModLoader
Supported environments
Client and server
Changes
Version 4.AABBBbbb
April 20th, 2018
- Added Hardcore Knitting.
- Added a new interface for interacting with one of the early game blocks. Note that nothing you had in it will be lost. Just right click on it with an empty hand to retrieve any previously stored items.
- Added conversion recipes for a few early game items to turn them into saw dust. This acts as a backup method for burning them in a pinch.
- Changed stone picks to provide an enhanced sense of soul crushing suckitude.
- Changed cobble slabs to be craftable in the player's inventory.
- Changed stone and dirt to drop whole blocks when harvested with the appropriate tools.
- Changed stone pickaxe recipe to use three stone and the stone axe to use 2 to be more consistent with other tools of the same type.
- Changed spider silk drops to be slightly more random. The overall mechanism remains unchanged from last release however.
- Changed spiders to not lose interest in the player quite so easily in sunlight if they are actively engaged in combat. However they now have a greater tendency to chill out when you're not fighting them.
- Changed (increased) the duration of food poisoning to make eating uncooked food less effective.
- Changed how one of the early game blocks detect collisions slightly, so that it's easier to click on blocks neighboring it.
- Changed the old (non flammable) versions of workbenches chests, and webs, in item form to have different "Old Foo" names, and added conversion recipes for them to turn them into the new items. This is to avoid confusion with them not stacking with the newer ones.
- Changed fire to deliver a mild burning sensation.
- Changed creepers to be slightly more dangerous to toy with.
- Changed nether portals to have slightly broader lighting requirements in terms of the types of fires within them.
- Changed rotten flesh and bone blocks so that they can only be created through hardcore packing with pistons, and not through the crafting grid.
- Changed carved pumpkins to not drop as an item when destroyed.
- Fixed a problem with collision volumes on some mod blocks (like the Soulforge) where they weren't being rotated correctly.
- Fixed a problem where the old non-flammable chest blocks would not display properly next to the new flammable ones.
- Fixed a problem with placed shafts not always rendering all their sides.
- Fixed problem with the Millstone applying ranged effects while ignoring height.
- Fixed a problem with items rendering within mod blocks sometimes being at the wrong angle when using the fast graphics setting.
- Fixed problem with Stump Remover not working on some stump types.
- Fixed problem where chests and some stairs couldn't be harvested with silk touch.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gnwDU966:EystEmrC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gnwDU966:EystEmrC"
}

