Tags
Creators
Details
Licensed GPL-3.0-only
Published 3 years ago
All versions
2.1.1
Release
BetterTotemOfUndying-Fabric-1.20.4-2.1.1last year 5,454
Compatibility
Minecraft: Java Edition
1.20.4
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[2.1.1] - 2025-03-07
Fixed
- Fix custom effects not saving
[2.1.0] - 2025-03-02
Added
- Add config option to make totem infinity if enchanted with Infinity effect
- Add config option to change the render offset of the Totem when used in the charm slot
- Add compatibility with Inventorio mod
Changed
- Can add custom effects from UI
- The UI of blacklists is improved.
- Config file is now Json5
- Totem can't destroy is now a config
Fixed
- Fix mod crashing because of custom effects
- Fix crash in Fabric servers
[2.0.1] - 2024-01-29
Fixed
- Should hopefully fix a mixin crash at startup
[2.0.0] - 2024-01-29
Added
- Compatibility with Fabric and NeoForge
Changed
- Move project to multiloader
- Mod requires cloth config
- Mod requires CerbonsAPI 1.1.0+
Removed
- Food increment feature
[1.2.0] - 2023-12-31
Changed
- Mod depends on CerbonsApi now
- Improved void protection ability (Player does not receive slow falling effect anymore)
- Reorganized code
[1.1.0] - 2023-09-02
Added
- You can now add custom effects to the totem
[1.0.4] - 2023-07-26
Changed
- Improved code to ensure better compatibility between other mods and to follow Mixin standards
[1.0.3] - 2023-07-13
Changed
- Change set health config min value to 1
- Add @Unique annotation to LivingEntityMixin to avoid conflict with other mods
[1.0.2] - 2023-07-07
Changed
- Update to forge 47.1.0
[1.0.1] - 2023-06-30
Changed
- Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)
[1.0.0] - 2023-06-25
- Initial release
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qRwFcI3W:iIQhVveh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qRwFcI3W:iIQhVveh"
}

