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Creators
Details
Licensed GPL-3.0-or-later
Published 2 years ago
Updated 2 years ago
All versions
1.2.0
Beta
Better Trial Chambers 1.2.02 years ago 32.9K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client-side
Server-side
Client and server
Required content
Any compatible version
Changes

NEW THINGS ADDED:
BLOCKS:
- Tuff pillars
- Chisseled Prismarine (+ walls, slabs, stairs)
- Smooth copper blocks
- Copper-tuff chess board
- Reinforced Trial Spawner
- Charger
- Cursed Trial Spawner
ENTITIES:
- Copper Guard
ITEMS:
- Magic Core
- Spawner Shard
- Reinforced bottle
- Electric bottle
- Copper plates
- Copper orns
- Copper helmet
- Charged helmet
- Charged hammer
POTIONS:
- Weawing potion
- Wind charging potion
- Infested potion
- Stickness potion
- Arsoning potion
- Darkening potion
- Teleporting potion
- Electrifying potion
- Curse of Trial
OTHER:
- Added a new achievement system
- Command /gamerule golemsDisable true/false which disables all tuff and copper golems
BUG FIXES:
- Boss has been completely reworked
- The copper hammer has been reworked
- Copper Hammer is now craft with the heavy core
- The design of the Copper Hammer has been changed
- The wind wand boosts you higher up
- Wind wand now has durability
- The design of the wind wand has been changed
- Tuff golem has been reworked
- The tuff golem now has a skins to match every color of carpet
- Fixed bad death messages
- Some effect now won't be remove with the milk
- The copper lock now oxidizes
- Add new sounds
- Ominous Enchanter can now be opened without the ominous effect
- Ominous Enchanter can now be open only only ones per player
- Enchanter now gets you mostly good enchants
- The Luck attribute is now added for Trial Vault and Enchanter
- The Heavy Core Shild must now be activated by a Magic Core
- Loot tables have been changed slightly
- Structure generation has been slightly reworked
- Breeze rods now, when crafted, give you the Wind Charge
- Breeze powder is now make by smelting Wind Charge in the furnace
- Ominous and Cursed spawners can now fire arrows, Wind Charges or Potions at you
- Now you can place the Copper Horns in to the blower
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:llAgr1pa:FYdegIUn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:llAgr1pa:FYdegIUn"
}

