New Item: Sling Mechanism, craftable with four sticks and a string, a stackable alternative to the bow for crafting dispensers. It still uses string and sticks, so it is the same item-checks, and does not break progression. If the recipe needs adjusted, please let me know!
Updated to 1.21.11, removed optional dependency on Lithium (Making sure the hoppers were behaving the same with and without Lithium was becoming too much of a hassle...). Fixed Sticky Hopper so it's actually sticky again, fixed Pull Hopper not being able to move nonstackables.
Update to 1.21.10
Updated to 1.21.9
1.7.21:
- Stop using the Cloth Config API (We weren't actually using it for anything since we got rid of room controllers).
- Use the vanilla Hopper UI for our modded hoppers.
- Rework server load detection to avoid using Fabric events, instead just using the setWorld handler.
1.7.20: Room Controllers now drop the resources that were previously used to craft them.
Update to Minecraft 1.21.8
Update to Minecraft 1.21.7
Update to Minecraft 1.21.6
Updated to 1.21.5
- Fix recipies, items are now actually craftable
- Update Fabric API version
Update to 1.21.4. Changes:
- The Room Controller is no more. Maintaining it with the changes to the rendering system was too time consuming, and not beneficial.
- No longer requires Indium to be installed with Sodium
Update to 1.21.1. Compatible with Sodium (Requires Indium).
1.7.12:
- Add constraints to packets for Room Controller
- refactor mixins
- refactor ticking API
1.7.11: Fix crash with Lithium
1.7.10: Fixed crash with Sodium.
NOTE: Requires Indium to function while Sodium is installed.
1.7.9: Fixed crash when sodium is installed.
NOTE: Requires Indium to function correctly when Sodium is installed.
NOT COMPATIBLE WITH SODIUM. Fixed in 1.7.10
Fixed issue causing crash when Lithium was not installed.
Note: Inadvertently caused the game to crash when Lithium was installed.
NOTE: This version has a bug which makes it incompatible with Sodium.
Use the Fabric block appearance API (Should enable compatability with mods adding connected textures).
Refactored code, moving common code into superclasses.
Changes:
- Added capability for the Room Controller to mimic colors of blocks that use a ColorProvider
- Made model handling simpler

