26.1
Compatibility
Changes
Better Panorama 26.1 — Minecraft 1.21.1
Bug-fix release for panorama capture.
🐛 Fixes
- Empty or missing terrain in panoramas — faces no longer capture before chunks finish rendering. The mod now waits for section meshes to compile instead of taking screenshots on blank frames.
- Chunks reloading on every face — removed the full world mesh reset (
allChanged) during capture, so already-loaded terrain stays visible while the camera rotates. - Capture quality preserved — the game window still resizes to the selected resolution (1K / 2K / 4K) for correctly proportioned panorama faces.
💡 Tip
Stand in a fully loaded area and wait a moment after pressing F4 — the first face may take a few extra seconds while the window adjusts.
📦 Files
Bpanorama-26.1-1.21.1-Fabric.jarBpanorama-26.1-1.21.1-NeoForge.jar
⚠️ Dependencies
Same as 26.0-Beta: Architectury API (≥ 13.0.8) required. Fabric API required on Fabric.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ryPO4L4I:FhqvY0Os"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ryPO4L4I:FhqvY0Os"
}

