1.1.2
Compatibility
Changes
๐ ๏ธ Changelog & Fixes:
๐ Fixed LAN & Multiplayer Eclipse Synchronization: Solved an issue where Solar Eclipse effects, sky darkens, and the custom corona/diamond ring visuals were only appearing for the host/server owner. Packets are now properly synced so all players experience the eclipse simultaneously! ๐
๐ฅ๏ธ Fixed Dedicated Server Crashes (NoClassDefFoundError): Fixed a critical server startup crash caused by accidental references to client-side classes (LocalPlayer & ClientLevel) inside the common Sandstorm entity logic. All client particle/physics logic has been safely isolated behind proxy handlers. The mod now runs smoothly on dedicated 24/7 servers! ๐ช๏ธ
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wLiYuI6Z:T0RRhjXJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wLiYuI6Z:T0RRhjXJ"
}

