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4.0.10
Compatibility
Changes
Minecraft 1.21.1 | NeoForge • Forge • Fabric
This update brings major improvements to building, crafting recipes, tool recycling, language support, and item visuals, along with extensive bug fixes and cross-loader compatibility improvements.
New Features & Improvements
Survival Debug Stick
Added the Survival Debug Stick, with a 1% chance to appear in Nether Bastion Treasure chests.
Features 128 uses and can be recharged using one Netherite Ingot.
Allows players to change compatible block orientations, axes, and rotations.
Supports vertical slabs and various pillar blocks.
Can remove water from waterlogged blocks, but cannot add water.
Gameplay-related properties such as redstone power, opening states, age, and levels remain protected.
The item remains in the inventory when depleted.
Paintings & Enchanted Books
Added 56 unique painting previews in the inventory: 51 vanilla paintings and 5 Beyond & More paintings.
Added dedicated previews for the Steel and More Logo, Autumn, Summer, Winter, and Spring paintings.
Added 128 distinct enchanted book textures, based on enchantment type and level.
Books without a specific variant retain their vanilla appearance.
Blocks & Building
Added the missing Cyan Concrete Powder Slab.
Expanded orientation support to 26 vertical slab families, including logs, stripped logs, bamboo, polished basalt, bone blocks, and pillars.
Improved end-grain texture orientation and side texture consistency.
Crafting Recipes & Balancing
New Recipes
Added Blackstone and Cobbled Deepslate alternatives for Levers, Pistons, Dispensers, Droppers, and Observers.
Added Blackstone and Cobbled Deepslate alternatives for Repeaters and Comparators.
1 Wool → 2 String
9 String → 1 Cobweb
1 Sandstone → 4 Sand
1 Red Sandstone → 4 Red Sand
8 Glass Panes → 3 Glass Blocks, including all 16 stained glass colors.
1 Bricks Block → 4 Brick Items
1 Nether Bricks Block → 4 Nether Brick Items
Added reverse crafting for 156 framed glass pane variants, preserving glass colors and frame materials.
Added Paper crafting from Bamboo.
Added Leather crafting from Rotten Flesh.
Recipe Improvements
Standardized stair crafting to 6 Blocks → 6 Stairs.
Standardized wooden trapdoors to 6 Planks → 6 Trapdoors.
Added Composter crafting using 6 Wooden Slabs.
Balanced reverse stair recipes to prevent material duplication.
Added 147 missing Stonecutter conversions for Beyond & More blocks.
Standardized Stonecutter outputs to 1 Block → 2 Slabs or 1 Block → 1 Stair.
Updated standard pressure plates to 2 Materials → 4 Pressure Plates, covering 342 Beyond & More recipes and 13 vanilla recipes.
Weighted Iron and Gold Pressure Plates retain their vanilla behavior.
Fixed TNT Pressure Plate Stonecutter crafting: 1 TNT → 2 Pressure Plates.
Tool Recycling System
Added a new system allowing players to recover crafting materials from tools based on their type and remaining durability.
Tool
Unused
Used
Pickaxe / Axe
3 materials
2 at 50%+ durability, otherwise 1
Sword / Hoe
2 materials
1 material
Shovel
1 material
1 material
Supports Wood, Stone, Iron, Gold, Diamond, and Beyond & More Steel.
Netherite tools are intentionally excluded.
Supports recycling 2 different tools made from the same material.
Supports recycling 3–9 tools of mixed types, provided they share the same material.
Each tool contributes materials based on its individual durability.
Preserves vanilla repair mechanics when combining two identical tools.
Fixed crafting grid issues that prevented recycling with certain item arrangements.
Mods Menu Improvements
Added a unified Mods screen across NeoForge, Forge, and Fabric.
Added mod search functionality.
Displays mod IDs, versions, authors, descriptions, licenses, websites, and other available information.
Added translation coverage information for installed mods.
Improved resizable panels, scrollbars, and long-text handling.
Fixed text overflow and overlapping interface elements.
Removed obsolete panel resizing arrows.
Removed unnecessary background blur and dimming.
Fixed duplicate Mods buttons.
On Fabric, the Mods button now appears to the left of Minecraft Realms on the main menu.
Languages & Translations
Added support for 320 languages and regional variants, including 143 Mojang-supported locales and 177 additional locales.
Improved translation consistency across Minecraft, Beyond & More, and supported mod loaders.
Added a searchable language selector.
Added manual JSON translation import and export.
Imported translations use a managed resource pack without modifying the original mod JAR.
Improved translation coverage updates after importing language files.
Fixed language mapping issues, including Afar and Afrikaans.
Improved placeholder and formatting preservation.
Automatic translation remains temporarily disabled in this release. Manual import and export remain available.
Bug Fixes & Visual Improvements
General Fixes
Fixed various vertical slab and pillar texture orientations.
Improved side and end-face consistency across multiple block families.
Fixed Target Wall model references.
Fixed a Target Wall collision issue that could cause startup crashes on NeoForge and Forge.
Improved model, texture, and interface consistency across all three loaders.
Fabric-Specific Fixes
Fixed normal and carved pumpkin textures across slabs, stairs, vertical slabs, fences, fence gates, walls, and trapdoors.
Corrected 134 Chiseled and Cut Sandstone block models, including stairs, slabs, doors, trapdoors, buttons, pressure plates, fences, gates, and walls.
Fixed 3 Netherite Trapdoor models.
Fixed Quartz and Purpur Pillar horizontal texture orientation, including double vertical slab variants.
Improved transparent foliage rendering, including Cherry Leaves.
Aligned numerous block models with the validated NeoForge and Forge versions.
Compatibility
Minecraft Version: 1.21.1
Supported Mod Loaders: NeoForge, Forge, Fabric
All three Beyond & More 4.0.10 builds have been compiled, verified, and prepared for release.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bK2sBOOL:m0nRDbxT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bK2sBOOL:m0nRDbxT"
}

