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4.0.5
Compatibility
Changes
Beyond & More 4.0.5
NEW CONTENT
-
Added 10 custom bar variants:
- Steel Bars
- Gold Bars
- Netherite Bars
- Diamond Bars
- Emerald Bars
- Quartz Bars
- Lapis Lazuli Bars
- Redstone Bars
- Amethyst Bars
- Obsidian Bars
-
Added custom painting content:
- Steel and More legacy logo painting
- Beyond & More Autumn painting
- Beyond & More Summer painting
- Beyond & More Winter painting
- Beyond & More Spring painting
-
Added crafting recipes for the custom paintings.
-
Added unique inventory previews for vanilla and custom paintings.
ENCHANTED BOOKS
- Added unique enchanted book visuals for all 43 vanilla enchantments.
- Added 128 visual variants in total.
- Enchantment types now use distinct colors.
- Enchantment levels are easier to distinguish visually.
- Multi-enchantment and unsupported/modded books keep the vanilla appearance.
TNT VARIANTS
- Improved the TNT variant family and its behavior.
- Improved TNT chain explosions.
- TNT variants now preserve their correct appearance when primed.
- Improved TNT door item visuals.
- Improved dispenser compatibility.
CHANGES
- Removed Steel Ore and all of its block variants.
- Steel production now relies on the current crafting system instead of a dedicated ore.
- Updated the mod creative tab icon to use the Steel Block.
- Improved cactus-based block textures.
- Improved various models and item textures.
RECIPES & TRANSLATIONS
- Audited and corrected recipes across NeoForge, Forge and Fabric.
- Improved German, Spanish, French, Italian and Brazilian Portuguese translations.
- Fixed missing translations for the new bar variants.
- Improved French accents and naming.
COMPATIBILITY & FIXES
- Improved parity between NeoForge, Forge and Fabric.
- Fixed missing resources in the Forge project.
- Cleaned obsolete Steel Ore resources and registrations.
- General resource, model, recipe and translation cleanup.
Minecraft 26.1.2 Available for NeoForge, Forge and Fabric.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bK2sBOOL:pLwa2qIB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bK2sBOOL:pLwa2qIB"
}

