All versions
1.4-hotfix
Release
BielGG's Spells Addon 1.4-hotfix2 months ago 2,288
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Any compatible version
Changes
1.4 Hotfix
FIXES:
- Fixed the negative light system: Triangles might not appear anymore and entities might not go fullbright when in complete darkness with shaders.
- Fixed some compatible shaders with the negative light system: Makeup / Sildur's vibrant / Insanity / Complementary (reimagined and unbound) / BSL. Other might not work properly or not at all.
- Fixed rendering with Naga from The Twilight Forest with the negative light rendering system.
- Weapons that already have an imbued spell will not get deleted anymore.
- Infinity spells should not call EEEAB anymore.
- Ancient Drive Crystals should now work properly with Scrollforge to craft Relicron spells.
ADDITIONS:
- Added compatibility with the mod "Fantasy Ending", to prevent crashes.
- The Roaring Knight Armor received another remodeling. The armor pieces textures received a different texture to respect H0lySeyhan's decision. (sorry again)
NOTES:
- Unfortunately, the "Stellarity" mod could not get a fix, due to it's overlapping with texture rendering with my mod (inevitable). This mod is now considerated incompatible with GGSpells. Sorry!
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ED55R9vA:QUYcMDX8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ED55R9vA:QUYcMDX8"
}

