All versions
1.5
Release
BielGG's Spells Addon 1.52 months ago 465
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Any compatible version
Unavailable version
Changes
1.5
FIXES:
- Fixed startup crashes with Fantasy Ending 2.7.20 by safely handling its custom cosmic shader uniforms alongside Minecraft's native shader uniforms.
- Fixed vertical movement diverging from the Roaring Knight during busy attack states while preserving its native hover controller.
- Added compatibility with Goety: Mastery of Magic by making negative-light fluid and entity rendering compose with the addon's Goldification renderers instead of competing for the same render hooks.
- Added the "tiredSoundVolume" common config (0.0-1.0) to control or mute the sound played when an enemy becomes Tired.
- Added a Disable Tired Effect common config to hide particles and the new "Tired" billboard.
- Fixed Crystal Barrage closing the Inscription Table/spellbook interface when its details were selected.
- Added an optional Traveloptics compatibility fix for Galena Shatter closing the same interface.
- Fixed the three ingredients not being able to craft their respective scrolls.
- Changed the ThornRing recipe and Frozen Village chests to include the new Bone Ring instead of the ISS's Wicked Bone Ring.
- Fixed the Roaring Knight spawn logic to only be summonable via the Roaring Pedestal.
- Fixed a bug where players could kill the Darkness Fountain inside the Dark World and get stuck forever.
- Changed the model for NEO-Cannon and Empy/Loaded Disc.
- Remodeled the Roaring Knight/Kaizo Knight armor.
- Gave the final phase of Spamton NEO a clear hint for what you need to do to win.
- Fixed Spamton NEO's Display Health for Jade and it's health bar.
- Added a config to change the posicion or hide the Ability bar for the armors of T.O Magic and GGSpells.
NEW CONTENT:
- New Dark World biome: Chalky Cliffs.
- New dungeon: Glaceir.
- New Mobs: "Gloam", "Shaded Creeper".
- New Boss: Kaizo Knight
- Added eight Blood spells: "Dark Altar, Summon Underlings, Blood Scythe, Shadow Blessing, Corrupted Stab, Crimson Rend, Blood Tendrils, and Venomic Bite." (Vampirism + Vampirism ISS Compat optional spells)
- Added seven Evocation spells inspired by DELTARUNE: "Red Buster, Heal Prayer, Dual Heal, FluffyGuard, Sleep Mist, ReviveSong, and Pirouette."
- New items: "Kaizo Knight armor, upgrade template, Kaizo Ingot, Pure Crystal, Frozen Shadow, Dark Candy, Darker Candy, Darkest Candy, Darker Block, Hero Sword
- New discs for Kaizo, Spamton and 1 misc.
- Added Echoes for each magic school (T.O Magic content)
- Recruit Storage now will be given for your first Pacify. It'll increase its storage for each 20 achievements made.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ED55R9vA:RVHvwDPx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ED55R9vA:RVHvwDPx"
}

