0.0.3
Compatibility
Required content
Changes
Update Summary This update introduces a interactive 3D food models, powerful new status effects, and a progression system. We've added 14 new advancements to guide players from their first catch to mastering the kitchen. š New Advancement System š£ The Way of the Angler (Fishing & Basics) Exploring the Waters: Welcome to the world of fishing First Bucket of Fish: Catch live fish with a bucket Setting Up Shop: Craft a Fish Stand to process fish Circle of Life: Obtain fish roe Feeding Time: Craft fish feed Fisherman's Glory: Craft a Trophy Base Star's Protection: Obtain a Lucky Star Deboning the Catch: Process tagged fish for efficiency šØāš³ The Way of the Chef A Taste of the Sea: Collect all fish dishes Taste of the Sea: Cook all fish recipes Feast Time, Right Here!: Place all 3D gourmet foods Slice of the Starry Sky: Obtain a Starry Sky Pie Void's Whisper: Gain the "Void's Gift" effect, unlocking hidden drop mechanics š½ļø 11 New Fish Cuisines A complete menu from snacks to feasts: Snacks: Fish Balls, Fish & Chips, Sushi, Fish Sandwich Main Courses: Braised Fish, Fish with Pickled Vegetables, Fish Curry, Sashimi Platter Soups: Fish Soup Legendary: Stargazy Pie, Starry Sky Sect ⨠8 Placeable 3D Food Models Interactive: Right-click to eat slice by slice, with dynamic model updates (Full ā 2/3 ā 1/3) Detail: Finishing leaves a decorative empty bowl/plate model šŖ 5 New Status Effects š«§ Oxygenating: Slowly regenerates oxygen underwater š„ Frenzy: Consumes hunger for significant damage boost š”ļø Warm Current: Continuously regenerates health and grants freezing immunity š” Abyssal Sense: Highlights nearby fish and aquatic monsters š Void's Gift: Luck +2, triggers Double Drops and Bonus Loot Pools
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TTZamKWG:3G0VQR7Y"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TTZamKWG:3G0VQR7Y"
}

