2.7
Compatibility
Required content
Changes
The Visuals Update v2.7
-
Smoother animations: The biome notification now features a clean, fluid fade and slide animation when entering a new area.
-
Improved readability: Added a thick 8-point black outline to the text, making it much easier to read against complex backgrounds like bright skies or dark tree lines.
-
Simplified config: Cleaned up the settings file by removing older, obsolete HUD options, making it more straightforward to set up out of the box.
-
Performance tweaks: Optimized the underlying math for text rendering and biome detection, making the mod significantly lighter on the game engine.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tppBSxwM:Bgn7wlW0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tppBSxwM:Bgn7wlW0"
}

