
Biome Replacer (Neoforge)
ArchivedA quick way to get rid of a biome. Useful for tweaking datapack-based generators (like Terralith) that don't have a convenient configuration
Tags
Creators
Details
1.21.1
Compatibility
Changes
This update adds support for chance biome replacement, note it is seed based
for instance if you want a flower plains biome to be replaced by a forest 30% of the time you would put:
minecraft:sunflower_plains > minecraft:forest 0.3
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uRmAIGUV:vJHrk1i5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uRmAIGUV:vJHrk1i5"
}
