1.5.0+mod
Compatibility
Changes
Foggy Caves!
- Sulfur Cave Fog is way more dense. (the base game has green fog too but it is not visible due to it not changing the fog to be visible)
- Lush Caves have a bit more yellow/green fog which is a bit closer to your face to feel humid and a bit more vivid.
- Dripstone Caves are a bit foggier for when your exploring the big ones and have a cool view. But it is not too noticeable.
- Also port to 26.2 if you couldn't guess.
Yeah, i added some fog to the caves. Remember this mod is incompatible with other world generation packs due to it completly overiding biomes just for the fog. Alright have fun I'll see ya in 26.3 and maybe add some fog to extra biomes along the way. Have Fun!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Nsrg0bzG:7LCdiLKJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Nsrg0bzG:7LCdiLKJ"
}

