1.2.4
Compatibility
Changes
Ready for a spooky time? well, this belated update has you covered! my dev team has been really hard at work cooking this update.
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reworked and overhauled the Floral Forest biome
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gave lotus pods a drop. lotus seeds are a food source and material that can be used to craft even better foodstuffs
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added hasma, another foodstuff that can be acquired from trade and can be used to make btter foodstuffs
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added two biome themed music discs for the Meatlurch and the Nuclear Rime
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added quecha trees to the Cherimoya Chaparral in the Medley Dimension
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added Phoenix Plums, a foodstuff dropped from titular trees in the medley
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moved the Sorbet Sands biome to The Medley. it no longer generates in the overworld.
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added sherbetic aloe to the sorbet sands
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replaced the sorbet sands with a new biome in the overworld called the Volcanic Desert
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overhauled the Modified Janna Lowlands biome by adding new structures, blocks, etc.
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added giant beefsteak polypores which drop juicy beefsteak nuggets. these are a food source.
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added Rotten Wood Cork, a new decorative block
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added the Blueberry Brisk biome to the Medley dimension, this is still a work in progress.
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overhauled the Citrus Canopy biome, and added multiple new blocks and plants to it.
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overhauled the Cranberry Crest biome, and added multiple new blocks and plants to it.
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added Rooted Dirt to the Aspen Meadow Biome
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overhauled the Elvent biome entirely and retextured every block, item, and plant that corresponds with it.
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added foul eminence, an elvent mob drop used for multiple crafting recipes
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gave the Elvent and the Blessed Bayou halloween themes for this update. they will be removed in the next update, this includes turning on ambient music for the biomes, visual changes, and stocking wandering trader shops with halloween biome discs for a limited time.
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Added Festering Planks and festering logs, new decorative blocks to the cavity biome.
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added two new variable Dahlias, Royal and Mystic
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added the Forgotten Reef Biome to the overworld, and many new blocks to correspond with it. this is still a work in progress and will be overhauled in the future.
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overhauled the Mimosa Glades biome, including giving it a new advancement upon entering it.
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added Veilberry Bushes to the Veil Starplain biome
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added mimosa and elder plank types
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added Mimosa Saplings (these are a work in progress)
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fixed an issue where the Typhoid Mob would poison and weaken itself while trying to attack a player
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added tartar blocks to the cavity biome
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added 7 NEW MOBS to the mod: Ruttle, Nerolian Ent, Helchback, Holehead, Sagittarius, Wroughtback, and Brazen Crawler
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added a new drop to the wroughtback which can be used to make a powerful weapon with low durability
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retextured many items and other fixes that i can't really list here at the moment
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Removed Herobrine (our Developer Ambiirb told us to put this here)
we look forward to pushing out one small progressional update before the big Winter Holiday Update, please stay tuned!
this took too long to make, please give me a break.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:g7xtcvBf:fbYLfco5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:g7xtcvBf:fbYLfco5"
}

