Compatibility
Minecraft: Java Edition
26.1.x
1.21.10–1.21.11
1.21–1.21.1
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed ARR
Published 9 months ago
Changelog
Bits and Balance v2.2.9
The NeoForge 1.21.1 Backport is here! Massive warning to those upgrading their worlds from the old NeoForge 1.21.1 version 1.5.4 to backup your worlds before upgrading. Version 1.5.4 was a vastly different mod from the current version, so upgrading MAY break your world. You have been warned.
Fixes
- Leashed Teleport
1.21.1 NeoForge: leashed followers survive teleports more reliably and land safely1.21.1 Fabric,1.21.11 Fabric,1.21.11 NeoForge,26.1 NeoForge: potion teleports move captured followers immediately
- Candle Bundles
1.21.1 NeoForge: fixed mixed candle bundle drops and east-west facing1.21.1 Fabric: fixed mixed candle bundle drops and second-candle facing flicker
- Enhanced Slabs
1.21.1 NeoForge: fixed Step and Vertical Step flicker when adding a second piece or breaking back to one1.21.1 Fabric: fixed Step flicker when adding a second piece or breaking back to one1.21.1 NeoForge: restored Step and Vertical Step bundle break sounds1.21.1 NeoForge: fixed Vertical Slab break particles for targeted halves and full-block breaks without changing Step and Vertical Step particles1.21.1 NeoForge: fixed enhanced slab-family blocks rendering invisible in the world1.21.1 NeoForge: restored hang-below placement and rendering for slabs, steps, and related blocks1.21.1 NeoForge,1.21.11 Fabric,1.21.11 NeoForge,26.1 Fabric,26.1 NeoForge: vanilla and modded piston-moved block entities now stay visible for the full move instead of vanishing between origin and destination1.21.1 NeoForge: restored the missing in-flight piston render hook so moved chests and other block entities stay visible during the move again1.21.1 NeoForge: Create: Aeronautics physics blocks now preserve enhanced slab-family saved material slots through Sable assembly and disassembly1.21.1 Fabric: fixed Vertical Step flicker when adding or breaking back to one piece26.1 Fabric: generated slab-family blocks now ship static blockstate aliases so client logs no longer fill with missing model variants1.21.1 - 26.1: generated slabs, steps, and vertical steps no longer copy unsafe modded block-state callbacks1.21.1 - 26.1: mixed slab, vertical slab, step, vertical step, quad step, and quad vertical step combos remain visible at long block-entity render distances1.21.1 Fabric,1.21.1 NeoForge,1.21.11 Fabric,1.21.11 NeoForge,26.1 Fabric,26.1 NeoForge: mixed slab-family combos now render through the terrain model pass while retaining existing block entity storage
- Item Sharing
1.21.1 NeoForge: fixed shared full-block item rendering in old chat
- Quick Harvesting
1.21.1 - 26.1: auto-replant now consumes matching inventory items
- Sophisticated Scaffolding
1.21.1 - 26.1: Creative breaks no longer drop the directly broken scaffold
- Navigator Compass
1.21.1 - 26.1: defaults to Blocks Away and plays a toggle sound
- Villagers Follow Emeralds
1.21.1 - 26.1: villagers now reset follow AI cleanly when unlured
- Keybind Controls
1.21.1 - 26.1: long keybind labels scroll faster1.21.1and1.21.11 NeoForge: fixed multi-modifier keybind capture and saving
- 26.1 Fabric Runtime Recipe Follow-Up
26.1 Fabric: restored base-block recovery runtime recipes
- Generated Recipe Datapacks
1.21.1 - 26.1: generated recipes load on first world open, skip unnecessary reloads when already live, and honor recovery compass config toggles1.21.1 NeoForge: integrated worlds now validate preloaded generated recipes and avoid the B&B post-start full-selection reload
- Loader-Specific Regression Cleanup
1.21.1 - 26.1: Bioluminescence dynamic lighting no longer creates forced shadows on already bright block faces at the dim edge of its radius1.21.11 Fabric: Bioluminescence dynamic lighting now stays active when LambDynamicLights owns the terrain-lighting path1.21.1 Fabric,1.21.11 Fabric,26.1 Fabric: Bioluminescence now feeds Sodium's per-vertex terrain light pipeline instead of the block light cache, keeping the clientside glow smooth while moving1.21.11 Fabric,26.1 Fabric,1.21.1 NeoForge: Bioluminescence terrain lighting now follows the perfected1.21.1 Fabricclientside update cadence and section rebuild path26.1 Fabric: Bioluminescence now preserves fully lit block and sky-lit terrain when Sodium or LambDynamicLights render the clientside glow1.21.1 NeoForge: Bioluminescence now hooks Embeddium and Sodium-style per-vertex terrain lighting so the radius falloff matches the smoother1.21.1 Fabricpath1.21.1 NeoForge: Bioluminescence terrain lights no longer rebuild from render-frame snapshots, preventing subtle brightness wavering while moving1.21.1 NeoForge: Bioluminescence now reuses the1.21.1 Fabricclient light manager and Sodium helper, removing the coarse block-light fallback and NeoForge-only Sodium renderer rebuild path1.21.1 NeoForge: fixed brushing XP hooks and generated enhanced-slab client resources1.21.1 - 26.1: paired doors now predict both leaves and play both sounds1.21.11 Fabric: JEI dev runs find the Bits and Balance plugin again
Files
bitsandbalance-neoforge-1.21.1-2.2.9.jar(3.37 MiB) Primary
Metadata
Release channel
BetaVersion number
2.2.9Loaders
NeoForge
Game versions
1.21.1Environment
Client and server, required on both


