Tags
Creators
Details
3.0.0-BetaD
Compatibility
Changes
Bleach_KD 3.0.0-BetaD - 1.16.5
BetaD of version 3.0.0, aka the 1.16.5 port. Several more fixes, including some crashing and disconnect issues. Shikai abilities have been looked at, several slight edits and some still having issues but working better. Projectiles have been fixed for the most part, shouldn't be any crashes now. Adjuchas player now renders correctly as well as the Sheath and VastoLorde model renders. Seating aka Meditation mat, no longer warps you and works as intended.
Fixes
- Fixed Entity Language file issue
- Fixed Extra Guide & ShiniCaptain translation errors
- Fixed Stat Points; names & Hollow drop
- Fixed Meditation Mat and Command Chair
- Fixed Shikai abilities, issues still exist but all usable
- Fixed Commands
- Fixed Projectiles being invisible
- Fixed Cero crashes
- Fixed Quincy Arrows gravity curve
- Fixed Hollows not aggroing Players
- Fixed Sheath Render
- Fixed VastoLorde Render
- Fixed Adjuchas player Render
- Fixed Senkaimon Render
!!! WARNING !!! This is a beta, some features may be removed, missing, not working correctly or incomplete. Report any and all problems/differences noticed in my discord. Multiplayer has not been tested in any way, attempt at own risk.
Current Potential Issues
- Hueco Mundo has been removed (temporarily)
- Music Discs have been removed (temporarily)
- Sheathing is disabled (temporarily)
- Any armours / masks / cosmetic additions (ie sheaths) may not render correctly
- Progression may be blocked, full play-through tests have not occured
- Several Configurations removed (temporarily)
- Entity spawns have default values and category spawns (eg MONSTER vs CREATURE)
- Flying Hollows are locked to ground
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5BcVaIsq:gAMnfNVT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5BcVaIsq:gAMnfNVT"
}

