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3.0.0-BetaC
Compatibility
Changes
Bleach_KD 3.0.0-BetaC - 1.16.5
BetaC of version 3.0.0, aka the 1.16.5 port. Several more fixes including potential server fix and most of the commands should now be working. Any issues, please report these so I can correct them all. I have worked on some of the things added in versions released after the ported version, noted below. Disabled some features that were causing issues and need more in-depth work. No armours have been worked on this update either, low priority as all cosmetic / client side and add to the polish instead of the function.
Added
- Added Item Saving for most Quincy items (2.4.2)
Changes
- Disabled custom particles due to crash / disconnect
- Adjusted Hollow Poison code slightly
- Removed Flying Hollow AI whilst I fix it
- Removed Offhand damage modifiers (2.4.2)
Fixes
- Fixed Server crash on startup caused by attempting to register capability multiple times
- Fixed Seele Arrows making Tall Grass into Dirt
- Fixed any Seele firing if only 1 is active
- Fixed most of the commands
- Fixed Shikai not activating due to name conflict in code
- Fixed Bankai Blade attacking user (2.4.2)
- Fixed Inifinite Leztz Cross duplication (2.4.2)
- Fixed Zanpakuto resets (2.4.2)
!!! WARNING !!!
This is a beta, some features may be removed, missing, not working correctly or incomplete. Report any and all problems/differences noticed in my discord. Multiplayer has not been tested in any way, attempt at own risk.
Current Potential Issues
- Hueco Mundo has been removed (temporarily)
- Music Discs have been removed (temporarily)
- Sheathing is disabled (temporarily)
- Any armours / masks / cosmetic additions (ie sheaths) may not render correctly
- Progression may be blocked, full play-through tests have not occured
- Player Hollow doesn't render Adjuchas correctly
- Several translation issues including Captain cloak and parts of guide book
- Several Configurations removed (temporarily)
- Commands may not work fully or as intended
- Entity spawns have default values and category spawns (eg MONSTER vs CREATURE)
- Flying Hollows are locked to ground
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5BcVaIsq:hA46vm86"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5BcVaIsq:hA46vm86"
}

