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3.0.0-BetaB
Compatibility
Changes
Bleach_KD 3.0.0-BetaB - 1.16.5
BetaB of version 3.0.0, aka the 1.16.5 port. Several fixes within this version, most notably crashes that have been reported. Several graphical issues have been fixed / resolved as well. There are still problems and missing content to be reworked and added into the next Beta.
Fixes
- Added incomplete Russian Language file
- Fixed Mediatation Potion Effect causing crashes
- Fixed Zan name imprint from noname Zan
- Fixed translated text in NPC gui (was player name issue)
- Fixed Gillian player texture missing
- Fixed Quincy Arrow crash
- Fixed Shini, Quincy and Arrancar not having any AI
- Fixed several Entity animation issues
- Fixed Flashstep
- Fixed Wholes not being Konso'd with Zan's
- Fixed Training Bows self deleting on arrow usage
!!! WARNING !!! This is a beta, some features may be removed, missing, not working correctly or incomplete. Report any and all problems/differences noticed in my discord. Multiplayer has not been tested in any way, attempt at own risk.
Current Potential Issues
- Hueco Mundo has been removed (temporarily)
- Music Discs have been removed (temporarily)
- Sheathing is disabled (temporarily)
- Any armours / masks / cosmetic additions (ie sheaths) may not render correctly
- Progression may be blocked, full play-through tests have not occured
- Player Hollow doesn't render Adjuchas correctly
- Several translation issues including Captain cloak and parts of guide book
- Several Configurations removed (temporarily)
- Commands may not work fully or as intended
- Entity spawns have default values and category spawns (eg MONSTER vs CREATURE)
- Flying Hollows are locked to ground
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5BcVaIsq:xolQOEON"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5BcVaIsq:xolQOEON"
}

