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Minecraft: Java Edition
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An official expansion pack for the BlissGems plugin. Six new elemental gems, each with its own abilities and passive effects.
Resource pack at https://discord.gg/egg4X2yHVu in "#blissgems-resource-pack"

Six gems built on the BlissGems addon API. Each one has four abilities and two passives.
Gems come in two tiers. A Tier 1 gem gives you its first ability and its first passive. Upgrading to Tier 2 unlocks the other three abilities and the second passive.
Abilities draw on the same energy pool as the base plugin and show up in the same cooldown bar. Every cooldown is set in config.yml, so you can retune any of them without touching the jar.
Area attacks skip players you have trusted, so a Blizzard or a Meteor will not land on your own team. Anything an ability spawns, such as turrets, clones and orbiting boulders, is removed when it expires, when the server stops, and on the next startup after a crash.
Controls
Every gem uses the same four inputs:
| Input | Ability |
|---|---|
| Right Click | First |
| Shift + Right Click | Second |
| F (swap hands) | Third |
| Shift + F | Fourth |
Passives only apply while the gem is in your off hand.

Frost Gem
Control ice and freeze your enemies.
Abilities:
- Ice Wall (15s): Builds a 5x3 wall of packed ice in front of you, block by block. It shatters after 5 seconds.
- Frost Nova (30s): A ring of frost expands 6 blocks around you, dealing damage and applying Slowness V and freezing.
- Blizzard (60s): A snow tornado rages for 3 seconds, damaging everything within 8 blocks and encasing survivors in ice.
- Avalanche (40s): Five expanding shockwaves launch, freeze and damage everyone around you.
Passives:
- Chilling Touch: Water you walk over turns into frosted ice.
- Ice Shield (Tier 2): Permanent Fire Resistance.
Terra Gem
Control the earth itself.
Abilities:
- Earthquake (15s): A wave of erupting terrain travels 12 blocks forward, launching and slowing anyone it hits.
- Stone Skin (30s): Resistance III for 8 seconds, at the cost of Slowness II.
- Rock Shield (45s): Three boulders orbit you for 10 seconds, damaging and knocking back anything they touch.
- Meteor (50s): Calls a magma meteor onto the block you are looking at. 15 damage in an 8 block radius, ignites targets, and leaves a crater of fire that burns out after 8 seconds.
Passives:
- Grounded: Permanent Slow Falling.
- Tremor Sense (Tier 2): While you stand on the ground, you see the footfalls of creatures within 10 blocks. Nobody else does.
Aqua Gem
Master the tides.
Abilities:
- Tsunami (15s): A wave rolls 15 blocks forward, pushing enemies back, dealing damage and putting out fires.
- Riptide (8s): Launch yourself forward like a trident, damaging everything you pass through.
- Drown (30s): Traps the entity you are looking at for 5 seconds with Slowness IV, Blindness and Poison.
- Whirlpool (45s): A 5 second vortex drags everything within 6 blocks towards you.
Passives:
- Water Breathing: Permanent.
- Tides: Speed II and Strength while you are in water or out in the rain.
- Dolphin's Grace (Tier 2): Permanent.
Toxic Gem
Wield venom and disease.
Abilities:
- Acid Geyser (15s): Fires an acid bolt. Where it lands it leaves an acid pool for 6 seconds, giving anyone inside Poison III and Slowness III.
- Toxic Tornado (30s): A growing tornado of venom for 7 seconds, applying Weakness, Blindness and Levitation.
- Vampiric Swarm (20s): Five bats hunt down your target. Every bite heals you for 1 HP.
- Pandemic (45s): A plague spreads out to 15 blocks, infecting everyone with Wither II, Poison III and Nausea for 10 seconds.
Passives:
- Poison Immunity: Poison and Nausea cannot stick to you.
- Thorns of Decay (Tier 2): Anyone who strikes you in melee is poisoned.
Illusion Gem
Deceive and confuse your enemies.
Abilities:
- Shadow Clones (30s): Three clones wearing your head hunt the nearest enemy and explode on contact for 6 damage and Wither.
- Switch (20s): Swap places with the entity you are looking at, up to 20 blocks away. They are left with Nausea and Slowness.
- Dark Room (30s): Everyone within 12 blocks gets Blindness, Darkness and Slowness III for 7 seconds.
- Paranoia (45s): Blinds your target while phantom sounds and souls swirl around them for 5 seconds.
Passives:
- Invisibility: Permanent.
- Night Vision (Tier 2): Permanent.
Mecha Gem
Harness the power of ancient machines.
Abilities:
- Evoker Fangs (15s): Rings of evoker fangs erupt outwards up to 10 blocks.
- Turret (30s): Deploys a turret for 5 seconds that fires arrows at anything within 15 blocks.
- EMP (45s): A dome expands to 15 blocks, dealing 5 damage and applying Blindness and Slowness III.
- Block Golem (90s): Assembles a golem construct for 35 seconds with Speed II, Strength III and Resistance III. It chases targets, fires arrows and slams the ground.
Passives:
- Haste: Permanent Haste II.
- Resistance (Tier 2): Permanent Resistance I.
Installation
- Install the main BlissGems plugin on your server.
- Download
BlissGemsExpansion.jar. - Put it in your server's
plugins/folder. - Apply the resource pack from the Discord link above. The gems use custom model data on Amethyst Shards, so without it they all look like plain shards.
- Restart your server.
Requirements
- Paper 1.21.11 or 26.1.2
- Java 21+
- BlissGems 4.3.0 or higher


