Compatibility
Minecraft: Java Edition
1.20.1
1.18.2
1.16.3–1.16.5
1.12.2
1.11.2
1.11
1.10.2
1.10
1.9.4
1.9
1.8.8–1.8.9
1.7.10
1.7.2
Platforms
Supported environments
Details
Licensed CC-BY-4.0
Published 2 years ago
Updated 2 weeks ago
Changelog
Buckle up, this one's a doozy... Added:
- A new ritual! -> The "Ritual of the Geode's Bounty" will accelerate the growth of nearby budding blocks and automatically harvest their crystals, dropping them on the ground.
- more configuration options! -> LP per heart from sacrifice / self-sacrifice can be tweaked --> Specific mobs can also give more or less LP per heart of damage --> Specific mobs can also be blacklisted from the Well of Suffering (if you want to allow for them to be manually sacrificed) -> Living armour's total upgrade points can now be configured (both standard and evolved) -> added configuration options for the new Geode Ritual - expect more of this in 1.21
- Filters now have recipes for copying or clearing their settings
- Reap of the Harvest Moon now supports more things! -> Vanilla: bamboo, kelp, sugarcane, cactus, and vines (both normal, twisting, and weeping) -> Modded: Agricraft, Mystical Agriculture
- Green Grove ritual and sigil now support Agricraft (and acts as a [highly un-]natural weed-killer!)
- Improved recipes in JEI to better display requirements for the Alchemy Table, Hellfire Forge, and Blood Altar (with tooltips) -> Alchemy Table displays required LP for a given craft in a tooltip -> Hellfire Forge displays required and consumed Will in a tooltip -> Blood Altar displays required tier and LP -> All of them say 'info' under the arrow to tell people to mouse over
- Hellfire Forge now has a little flag that pops out when you've not got enough will to craft a recipe
- Added some error messages to the Penance of the Leadened Soul ritual to cover some common issues -> Downgrade blocked by training bracelet, not enough of key item / upgrade points present in chest, no chest present
- Added dispenser behaviour for Buckets of Life -> Now you can Carrie people in Minecraft!
- Anointments can now be added in the smithing table, for 2-handed weapons and other circumstances where you're unable to apply the anointment in the intended way.
- Re-worked the AE2 Meteor within the Mark of the Falling Tower ritual to spawn budding quartz blocks (including flawless, if you're lucky!)
- Added recipes for all of the dungeon blocks, plus recipes for their aspected counterparts. Now you too can utilize the fierce red dungeon asthetic!
- Added some functional dungeon blocks, including the dungeon eye, dungeon emitter, dungeon alternator, and MASHY SPIKE PLATE.
- Added speed upgrades for routing nodes. Now you can move more items AND move them faster!
- Added more uses for the hydration cell, including making copper more nasty and concrete powder less powdery.
- Dispensers can now throw soul snares
- Sentient Tools now have 2 higher tiers, unlocked at 2k and 4k will respectively, that further improve their stats, bringing them in line with the Sentient Sword.
Fixed:
- Mimic blocks now render properly when they've not been given a block to mimic
- Added models for inversion pillar caps
- Fixed an interaction with the dungeon rituals and certain optimisation mods (such as Better Chunk Loading) that prevented the dungeons from working.
- Fixed a crash with Domain of the Filler
- Fixed a dupe glitch with the blood altar
- Lava crystals no longer lose their binding when used in the ARC in furnace mode -> Unbound lava crystals are no longer a free fuel source for the ARC. Sorry! -> Also items won't end up with negative durability when being used in the ARC.
- Comparators no longer have a redstone value > 15 when measuring the fill-level of your soul network. -> Fixes a crash when placing / looking at comparators next to blood altars with certain WALIA/TOP style mods.
- The Sigil of Suppression no longer leaves Spectral Blocks lying around the place -> Was causing crashes and potentially world-corruption -> Can be fixed by using 'setblock' to turn any lingering spectral blocks into air
- Dummies from the dummmmmmy mod are blacklisted by default and give 0 LP when sacrificed.
- Fixed a logspam issue / crash when dying while wearing living armour with Curios installed
- Reinforced runes can now be properly mined.
- Fixed a crash when activating a teleposer with an unbound focus in it.
- The ARC now respects the 'unbreakable' tag when using items with durability.
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This includes the Eternal Stella!
- Configuring the HUD with the Seer's Sigil / Divination Sigil / etc should now properly save your changes
- Added some missing names for e.g. life essence buckets
- Tau Fruit / Saturated Tau now grows properly (rather than requiring bonemeal)
- Re-implemented the Spectral Sight potion effect
- The Blood Altar structure is now more permissive about what constitutes a 'solid block' for the purposes of supporting your glowstone/bloodstone blocks. -> Stairs, walls, fenceposts, even stacks of signs will all work for this now.
- LP wasn't saving consistently in singleplayer mode sometimes
- Fortuna Extract / Soft Coating no longer voids Shulker Boxes
- Fungal charges no longer use an empty tag in their crafting recipe
- The Sentient Scythe is now officially 20% more Scythe-y. (and tagged as one, too!)
- Re-worked the Green Grove's Steadfast Will upgrade, it should now properly replant seeds on harvest.
- Fixed filters not saving item quantities properly
- Explosive charges no longer lose their anointments if held in hand when breaking a block
- Will stored within the chunk's Aura is no longer lost upon chunk unload.
Files
Metadata
Release channel
ReleaseVersion number
3.3.4-46Loaders
Game versions
1.20.1Downloads
150Publication date
November 22, 2025 at 11:55 PMPublisher

Wrincewind
Member





