Tags
Creators
Details
1.12.2-2.2.8-91
Compatibility
Required content
Changes
Version 2.2.8:
- Fixed a client side null-pointer exception with the Blood Lamp
- It's a bright idea to fix this as soon as I can.
- Changed the recipe of the Teleport Array:
- Note from Scotty: Captain, I'll remind ya what happened last time you put an apple in her array! Use an Enderpearl and redstone dust next time!
- Added new arrays
- The Turret Array:
> Place an array on top of an inventory with arrows and then place a bow and an arrow in the array. The array will target enemies greater than 3 blocks away and less than 32, using any arrows in the inventory.
- Spike Array:
> Place a piece of cobblestone and iron ingot in the array. The array deals damage to any living entity that enters
- Increased the max number of items transferable by the Master Routing Node in its system to 64 per second. Will revisit this limit if I figure out a less silly upgrade system.
- Added additional effects to the Sentient Bow when aspected to different Will types.
- Added in book entries for the Teleport Array and the Turret Array.
- Fixed the Haste sigil and "Quick Feet" so that they work with MC's new movement method.
- Removed added health from "Quick Feet" - seriously, why was this a thing?
- Readded the ritual "Focus of the Ellipsoid": creates a hollow ellipsoid from blocks provided in the connecting chest.
- Note: The dictionary definition for "Ellipsoid" is a three-dimensional figure whose plane sections are ellipses or circles. For those who weren't born in a math class, it means it is a sphere that has different radii in each direction.
- Fixed an off by one in altar upgrade management causing the first of any upgrade to not be counted
- Fixed the LP cost of the Master Blood Orb
- This bug has gone unnoticed for 2 years now.
- Potion Flasks can be crafted now
- Fixed a server crash when handling dye recipes
- Moved several text outputs out of the chat and into the action bar
- Fixed a crash when trying to use unbound toggle-able sigils in the Sigil of Holding
- Fixed an issue where unbound sigils could be used inside the Sigil of Holding
- Added missing items for Demon Crystals and Demon Pylons
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PbNc6qBY:GKa8Q35O"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PbNc6qBY:GKa8Q35O"
}




