1.0.0
Compatibility
Required content
Changes
Blood Magic Teams v1.0.0
Initial Release
Features
Team binding system for all Blood Magic bindable items
Binding selection UI when right-clicking unbound items
"Don't ask again" option to save your preference
Shared LP network between team members
Dynamic team name display on tooltips
/bloodmagicteams command for managing preferences
- preference [personal|team] - Set default binding mode
- preference reset - Clear saved preference
- status - View current settings
Server-side config options
FTB Teams property integration for team leaders to restrict team binding
Supported Items
- Blood Orbs (all tiers)
- Sacrificial Daggers
- Sigils
- Any item implementing Blood Magic's IBindable interface
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:v7OCk8aB:ahJ0tYB4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:v7OCk8aB:ahJ0tYB4"
}

