0.9.6
Compatibility
Changes
BlossomSuite v0.9.6
BlossomSuite v0.9.6 is a large update introducing new systems for rentals, inventory management, AutoDropper, and dungeon cooldowns, alongside major improvements to Tool Lock, AutoSwapper, HUD customization, notifications, vote tracking, Auto Fly, and more.
New Systems
Rental Tracking
- Added a new rental tracking system
- Rentals can be created through the Options menu or with:
/bsuite rent <time> <pw>
- Added commands and keybinds for pausing Rent Timers
- Added:
/bsuite rent clear
- Added a Clear Expired Rentals keybind
Inventory Management (Work in Progress)
- Added inventory sorting
- Added container sorting
- Added Deposit and Withdraw buttons
- Added inventory manipulation hotkeys
- Added slot locking
- Inventory manipulation can respect locked slots
- Shift-clicking inventory actions performs the opposite action
- Improved the positioning and appearance of Deposit and Withdraw buttons
- Inventory Management is still considered a work in progress
AutoDropper
- Added a brand new AutoDropper system
- Supports custom groups
- Supports importing and exporting groups
- Supports importing existing settings from the standalone AutoDropper mod
- Added an option to pause AutoDropper while sneaking
- Added individual pause condition toggles for:
- Targeting another player
- Being attacked by another player
- Attacking another player
- Multiple reliability improvements have been made since the initial implementation
Dungeon Cooldowns
- Added dungeon cooldown tracking
- Added a Dungeon Cooldown HUD
- Dungeon cooldowns are tracked per server
- Improved dungeon cooldown detection and reliability
- Dying in a dungeon will correctly set the appropriate cooldown
- Added commands for viewing and managing dungeon cooldowns:
/bsuite dungeon/bsuite dungeon reset
Tool Lock
- Added Tool Lock profiles
- Added support for locking Left Click
- In the Tool Lock settings:
- Left Click locks Shift + Right Click swapping
- Shift + Left Click prevents Left Click from being used in that slot
- Added notifications when attempting to use a locked slot
Notifications
- Added a new notification style displayed between the boss bars and crosshair
- Currently supports notifications from systems such as:
- Cooldowns
- Hole Puncher
- Tool Lock
- Added an optional Vote Party notification above the crosshair
- Displays when a Vote Party is approaching or currently active
Cooldowns
- Added a new Hotbar cooldown visual
- Uses a swipe-style animation similar to Minecraft's default item cooldown animation
Options & UI
- Overhauled the Options UI
- Removed the old QOL category and moved features into their appropriate categories
- Removed the combined QOL HUD in favor of individual HUDs
- Added options for Session and Segment visibility
- Added a global Multiplayer enable option
- Improved resizing across multiple HUDs
- Most HUDs can now be scaled significantly smaller
- Added an option under General to automatically resize HUDs based on Minecraft's GUI Scale
- Grouping screens now display six options at a time
- Added multi-select support when adding grouping options
- Improved scrolling behavior at higher resolutions and GUI scales
Keybinds
- Added support for two primary keys in a single keybind
- Example:
M + A
- Example:
- Added a
/condensekeybind - Fixed an issue that could cause keybinds to crash
Jobs
- Segment reporting is now available through:
/bsuite jobs segment report
- Added:
/bsuite jobs setlifetime <amount>
setlifetimemust be used while connected to the server whose Lifetime value you want to modify
AutoSwapper
- Added custom groups
- Added group import/export support
Trade Data
- Improved
/bsuite trade - Fixed Petal tracking
- Petals are now tracked separately between:
- Inventory
- Backpack
- Ender Chest
- Displays where your Petals are currently stored
- Displays when the data was last updated
Hole Puncher
- Added additional requirements to prevent Hole Puncher from activating without the proper pickaxe
- Added error messages when Hole Puncher cannot perform an action
- Errors can be displayed in chat or through the new notification system
- Fixed issues with Hole Puncher swapping to the correct tool
Chat
- Added Party Chat detection
- Chat Mode can now display Party in addition to Private/Public
- Added a Pinata Balance chat filter with a configurable minimum amount
- Properly hides staff-only chat functionality where applicable
Vote Tracking
- Strengthened Vote Tracking
- Improved handling when switching between servers
- Added optional Vote Party notifications above the crosshair
Auto Fly
Auto Fly has been significantly reworked.
- Automatically enables flight after teleporting
- Disabled by default
- Rewritten to avoid unnecessary command spam
- Improved handling of unrelated chat messages
- Tracks state per world
- Improved support across teleport commands
- Added additional safeguards to improve reliability
- Fixed Auto Fly incorrectly activating after tabbing back into Minecraft
- Fixed Auto Fly not properly activating when initially logging into a server
Visual Improvements
Crosshair
- Cleaned up the Crosshair system
- Fixed off-center dot crosshairs
- Fixed additional centering and offset issues
- Removed options that no longer functioned
- Fixed Minecraft's attack cooldown indicator appearing incorrectly with custom crosshairs
Block Outline
- Added Block Outline coloring
- Added Rainbow Block Outline support
Biome HUD
- Added a customizable Biome HUD
Configuration Reliability
- Configuration files now create a backup when saving
- This provides a fallback if the primary configuration becomes corrupted
Performance
- Reduced duplicate method calls
- General optimization across multiple systems
There are probably a few smaller changes I forgot to mention... oops π
Feedback and bug reports are always appreciated.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:THNrBRPW:hla7PpgG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:THNrBRPW:hla7PpgG"
}

