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Creators
Details
All versions
26.0.3Beta
Beta
[ BMC MOD ] 26.0.3-Beta6 months ago 181
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Loader: NeoForge 1.21.1
Artifact: bmcmod-26.0.3-beta-1.21.1-NeoForge.jar
Changelog
Quests & gameplay
- Bounty Hunter: dedicated quest tier (30–60 min contract), delayed spawn of the
bmcmod:bounty_huntertarget, progress only counts the contracted entity UUID, contract voids if the player dies. - Skeleton Villager patrols: groups of 3–4 in the Overworld (survival), captain with Undead Invasion banner, occasional reward (Undead potion tier 1–3) when a player wipes the patrol; tunables in
bmcmod-server.tomlunderskeleton_villager_patrol.
Compatibility & tags
- Scythe interop tag:
c:tools/scytheincludes#bmcmod:scythes; melee enchant tag includes#c:tools/scythe. - Documented tags:
bmcmod:boss_event_minibosses,bmcmod:boss_event_trophy_drops, plus item mirrorc:boss_event_dropswhere applicable.
Creative inventory
- Better Minecraft creative tab laid out on a 9-column grid: armor sets (copper, emerald, enderite, boreal, obsidian, shulker) each on one row; clearer ordering of tools, materials, and bows.
Mobs & balance
- Radiant Slime: slightly more XP drained per hit; drain scales more noticeably with slime size.
Items & UI
- Boreal scythe: Mythic rarity display (client tooltip handler aligned with the boreal gear set).
- Enderite scythe: Legendary rarity display (aligned with the enderite gear set).
Advancements
- Better Minecraft tab background: topaz block texture (
block/gems/topaz_block) — fixes the magenta missing texture grid (oldnebrith_blockpath pointed to the wrong folder). - Task frames unified for non-challenge advancements; challenge advancements keep the challenge frame.
Build
- Mod version 26.0.3-Beta; release JAR for Modrinth uploads:
bmcmod-26.0.3-beta-1.21.1-NeoForge.jar.
Installation
- Minecraft 1.21.1 + NeoForge (match the version used in your pack /
gradle.properties). - Drop the
.jarinto themodsfolder. - On servers: check
config/serverconfigafter first launch for new options (e.g. SV patrols).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8AM9MxTo:dNJGwE9h"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8AM9MxTo:dNJGwE9h"
}![BETTER MINECRAFT [ BMC MOD ]](https://cdn.modrinth.com/data/8AM9MxTo/ec25a22873eaf2c7b0e7d2938c2b472078dd4f8b_96.webp)

