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26.0.1Beta
Beta
[ BMC MOD ] 26.0.1-beta6 months ago 26
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Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Better Minecraft — 26.0.1 Beta
Minecraft 1.21.1 · NeoForge 21.1.x · Java 21
Highlights (this release)
Back totem
- Hold right-click ~1s, then teleport to your spawn point (bed / world spawn).
- 3 uses (durability), visible durability bar, chorus-style feedback (sound + particles).
- Tooltip shows remaining charges (EN / FR strings).
Quicksand
- Powder-snow-style sinking (you actually move into the block instead of standing on a solid cube).
- Sand-coloured fullscreen veil under the HUD so you don’t get the vanilla x-ray effect when the camera is inside the block.
- Damage while your head is submerged, paced over time (not every tick).
- No fake underwater bubble drowning.
Boss Event (minibosses)
- Natural rolls can spawn miniboss-style fights in Overworld / Nether / End, with rarities, scaled stats, team/glow for readability, and dedicated loot.
- Gamerule
doBossEventSpawntoggles natural spawns. - Operator command:
/bmc bossevent spawn <rarity>(e.g.common…mythic) for testing.
Commands & mod config
/bmc/betterminecraft: paginated help, signed help book, subcommands where configured (invasion, boss event, etc. — permission-level gated).- Mod config screen can open Edit Game Rules (includes Boss Event toggle) — handy in singleplayer.
Localization & optional mods
- Chat / UI strings filled out in English and French for new systems above.
- JEI and Jade remain optional compatibility.
Technical / housekeeping
- Texture folders reorganised under
textures/block,textures/item,textures/entityby category for easier maintenance (e.g. fluid, wood, machines, mobs; item tools include bow/scythe textures; a few items like Blink Rod and the melody horn sit under misc). - General fixes and tuning for a stable beta on dedicated / LAN as well as singleplayer.
Requirements
| Version | |
|---|---|
| Loader | NeoForge 21.1.x |
| Minecraft | 1.21.1 |
If you’re updating from an older build, do a quick in-game check of quicksand + Boss Event settings after replacing the jar.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8AM9MxTo:zlL8r6L7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8AM9MxTo:zlL8r6L7"
}![BETTER MINECRAFT [ BMC MOD ]](https://cdn.modrinth.com/data/8AM9MxTo/ec25a22873eaf2c7b0e7d2938c2b472078dd4f8b_96.webp)

