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1.0.1
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Fixes a bug in the fix itself: the boat-proximity check used to decide when to relax movement validation had no self-exclusion, so a boat always matched itself and the collision-validation relaxation applied unconditionally to all boats' own vehicle movement, not just to entities standing near/on a boat as intended. Movement/collision validation for boats being driven normally is now correctly left untouched again.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6JoAozpz:MpSU3Jsh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6JoAozpz:MpSU3Jsh"
}

