All versions
1.0.0-beta.1
Beta
Bogey! 1.0.0-beta.1last month 43
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Changes
v1.0.0-beta.1
First beta:
- Golf ball entity with physics, roll and bounce, dyeable to whatever color like leather armor
- Golf club with scroll to set power and loft, swing animation on third person synced to the server
- Terrain changes the ball speed, bouncyness and other interactions
- Bells, levers and buttons respond if the ball rolls into them
- Optional config screen via Mod Menu + Cloth Config (not required to play)
- Physics are deterministic, same shot + same terrain should always give the same result
Bug reports welcome, first time this thing's seen daylight outside my friend group
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FaewLIc2:6NMcmGOY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FaewLIc2:6NMcmGOY"
}



