3.0
Compatibility
Changes
What's New:
-
Fixed Window Size Glitch: Fixed the issue where leaving fullscreen or borderless mode could shrink the game into a tiny window or lock it at maximum resolution. It now correctly remembers your previous window size and restores it instantly when you press F11.
-
Fixed White Screen Bug: Fixed an issue where switching to windowed mode could fail to properly resize the game, leaving a white filler area on screen. The window now resizes correctly without any visual glitches.
-
Zero-Lag Optimization: Reworked how the mod handles screen size checks. It now uses virtually zero CPU and will not impact your FPS at all while playing.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2ydKrmkL:rZ3LShjb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2ydKrmkL:rZ3LShjb"
}

