
Breached (Standalone)
Breached is a competitive Minecraft survival mod inspired by Rust, built for players who enjoy looting, PvP, raiding, and base-building. It keeps much of Minecraft’s core survival identity, but adds unique systems that force raiding/basing/PVP.
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Details
0.1.7
Compatibility
Changes
Breached 0.1.7
Breached 0.1.7 expands the world with new points of interest, a pre-wipe practice island, PvP safezones, updated nametags, and multiple world sizes.
New and Updated Major POIs
- Added the Casino, featuring Blackjack, Mines, Plinko, Roulette, Slots, a glass-bridge challenge, unique traders, and a protected reward room.
- Added the Stable and its Stablehand trader.
- Rebuilt Horace as a larger major POI.
- Updated the Town Hall and Eyeball traders.
- Improved major-POI placement, terrain blending, protection, and restock behavior.
New Minor POIs
- Added Small Horace, Hillside, Treevator, and Dark.
Practice Mode and Spawn Island
- Added a pre-wipe practice island where players can explore, fight, test gear, and prepare for the next wipe.
- Added a Landlock/Breacher room that allows players to use landlocks and breachers so they can learn how to play with them. When you're done testing, you can reset the room with the press of a button.
- Added restock stations for weapons, armor, and POI loot.
- Added an all-time practice K/D leaderboard that carries across wipes.
Safezones
- Town Hall and the Casino are now PvP safezones.
- Players with active Adrenaline receive Wither while inside these safezones.
Nametag Changes
- Enemy nametags now appear only within 12 blocks.
- Teammate nametags can still appear within 64 blocks.
- All nametags require line of sight.
- Teammate names are green while team names retain their selected team color.
World Size Changes
- Default, Breached Island, and Breached Mountain Ring worlds can now be created in Small, Medium, or Large sizes.
- Small worlds use a 1000x1000 Overworld and 500x500 Nether.
- Medium worlds use a 1500x1500 Overworld and 750x750 Nether.
- Large worlds use a 2000x2000 Overworld and 1000x1000 Nether.
Requirements
- Minecraft 1.21.11
- Fabric Loader 0.19.2 or newer
- Fabric API 0.141.6+1.21.11
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7R1TGVxe:buoz0YWz"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7R1TGVxe:buoz0YWz"
}
