Compatibility
Minecraft: Java Edition
1.21–1.21.8
Platforms
Supported environments
Creators
Details
Licensed MIT
Published last month
Updated 4 weeks ago
Changelog
BuffMobs Mod - Changelog
Version 2.1.0 - Major Update
🔧 Fixed Critical Issues
- Fixed game crashes related to mob spawning system
- Fixed mobs not spawning with full health - Mobs now always spawn with 100% of their maximum health
- Fixed attack speed not working properly - Attack speed multipliers now actually work and make mobs attack faster
⚖️ Balanced Default Values
- Changed default multipliers from 1.5x to 1.0x - This means no buffs are applied by default
- 1.0 = Vanilla Minecraft behavior (no changes to mobs)
- Values above 1.0 = Buffed mobs (stronger than vanilla)
- 0 = Disabled feature (for armor and effects)
🎯 Improved Attack Speed System
- Complete rewrite of the attack speed system for better performance
- True attack speed scaling - Mobs actually attack faster, not just have higher attack speed stats
- Smart timer override - Bypasses Minecraft's internal cooldowns while keeping damage calculations intact
- Mobs still take normal damage from fire, lava, falls, and player attacks (only their attack speed is affected)
🌅 New Day Scaling Notifications (New Feature)
- Beautiful chat notifications when a new day starts (only when day scaling is enabled)
- Shows current scaling multiplier and days remaining until next increase
- Customizable notification modes:
EVERY_DAY
- Shows notification every single daySCALING_INCREASE_ONLY
- Only shows when the scaling actually increases
- Can be completely disabled if you don't want chat notifications
- Automatic detection when maximum scaling is reached
📋 New Configuration Options
[dayScaling]
showNotifications = true # Enable/disable day notifications
notificationMode = "EVERY_DAY" # When to show notifications
🛡️ Technical Improvements
- Updated event system to use latest NeoForge 1.21.1 APIs
- Better error handling to prevent crashes
- Improved reflection code for mod compatibility
- Memory optimizations with WeakHashMap usage
- Cleaner code structure for easier maintenance
💬 What Players Will Notice
- Mobs spawn with full health instead of partial health
- Attack speed actually works - Fast mobs will visibly attack much faster
- Pretty day notifications showing scaling progress (if enabled)
- More stable gameplay with fewer crashes
- Better performance overall
🔄 Migration Notes
- Your old config will still work, but default values are now more conservative
- If you want the old 1.5x behavior, manually change the multipliers from 1.0 to 1.5 in the config
- Day scaling notifications are enabled by default - disable them in config if unwanted
🎮 For Server Admins
This update makes the mod much more stable and performant. The new notification system helps players understand the progression without being overwhelming. All changes are backwards compatible with existing configurations.
🐛 Bug Reports
If you encounter any issues, please report them with:
- Minecraft version
- NeoForge version
- Full crash log (if applicable)
- Steps to reproduce the problem
Files
Metadata
Release channel
ReleaseVersion number
2.1.0Loaders
Game versions
1.21–1.21.8Downloads
10Publication date
August 18, 2025 at 3:53 AMPublisher

Khotyz
Member