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Licensed Depends on version
Published 4 years ago
Updated last year
All versions
7.99.16
Alpha
7.99.162 years ago 60
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Changes
Changes:
- Most of the pipe pluggables have been moved from transport to silicon
- Specifically the gates, light sensor, facades, pulsar, lenses, and filters.
- This shouldn't cause any issues if you're using at least both transport and silicon already
Improvements:
- Item pipes now send the item all the way into a block, rather than stopping when then item is half-way in.
- [#4062] The gate GUI now allows equal actions to be assigned to trigger slots, and vice versa.
- Currently this means the following can be converted:
- Trigger "Redstone Signal is on" <-> Action "Turn On Redstone Signal"
- Currently this means the following can be converted:
- Added functionality to allow pipe behaviours and flows to change how a pipe's colour is shown
- Also allows any PipeDefinition to disallow colouring completely.
- Structure pipes now render their colours as a border, rather than the hidden translucent colour.
- Added a new option: fluid pipes can switch between translucent colouring, and bordered colouring.
- Added code to the API to allow pipes to render multiple sprites, each with their own colour.
- See PipeBehaviour.getTextureData(EnumFacing side) and PipeFaceTex to details.
- Added a config option to allow disabling client-side sprite animations.
Ported content:
- The stripes pipe can now extend and retract pipes properly.
Bug fixes:
- Item versions of pipes and paint-brushes didn't render their colours properly.
- The trigger parameters for pipe signals don't work properly.
- [#4031] Tanks that disallow connections via the new canConnectTo(tank) method doesn't render properly.
- [#4067] The heat exchanger sometimes crashes when looking around for adjacent heat exchangers.
- [#4100] The filler GUI doesn't resize itself properly.
- [#4115] The heat exchanger doesn't render fluids in the correct place, nor does it update the model when the multiblock is complete.
- [#4119] Not all pipe upgrade recipes are reversable.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6ZxBsmnh:3IlVWG7h"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6ZxBsmnh:3IlVWG7h"
}

